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About me
memento mori
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People who joined back in 2011: are any of you still here?
zombiphylax replied to Panichio's topic in KSP1 Discussion
I still lurk from time to time... -
WIP - Environmental Visual Enhancements Development
zombiphylax replied to rbray89's topic in KSP1 Mod Development
I'd like to point out that rbray's 2 major mods have a bit of a naming scheme, A.T.M. and E.V.E. Adam and Eve. -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
zombiphylax replied to pingopete's topic in KSP1 Mod Development
It's the Scatterer mod over in the add-ons development board. -
What's more amazing is he hasn't had to stir the conversation for the last 6 pages...
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My first attempt with 0.24 - VTOL Gunship
zombiphylax replied to 9t3ndo's topic in KSP1 The Spacecraft Exchange
Fantastic looking design! How does she handle? -
Great looking bird!
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I've been playing for 3 years now, so my interest is finally waning. I suppose that's good news for my back-catalog of other games for now...
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The performance sounds appealing, but the number of wings seems excessive. With the one you're currently building, are you trying to simplify it at all? It just seems...busy. How many tries did it take you to land upsidedown?
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The Y-5 PRISM (Post Resolved Induced-Stall Maneuvering) After trying to recreate the X-31, and failing, in a FAR-modded KSP, I decided to see if the Rockwell SNAKE design might be better inspiration. After a little bit of tweaking, I managed to get a stable supermaneuverable x-plane. It's pretty fun to fly around, once you get used to using throttle to help you (though if you keep the throttle at ~66%, you should be fine for a lot of stunts). (Download .craft file here (MediaFire)) REQUIRES FERRAM AEROSPACE RESEARCH FOR POST-STALL MANEUVERABILITY