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Toxicblue

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Everything posted by Toxicblue

  1. Been using NEAR, so, no. Even before that I pretty much stopped doing asparagus unless absolutely necessary, especially with the cost of boosters vs extra tanks and engines. Even if I was launching something big enough to require it I would still just add extra boosters if I could get it to work that way. Screwing around with fuel lines and decouplers gets old after the 3,491st asparagus staged rocket design. Now if your dead set on sending a 1000 ton orbital station in a single launch or trying to get off eve, yeah..
  2. Long time lurker here. Figured it was about time to sign up for this and maybe hit up some challenges. Dont know exactly what version I started playing but it was quite a while before career or science mode for that matter. I've got a couple hundred hours on it and Im still horrible, lol. Im more of a sandbox player myself. Its funny, I wanted career so bad now that its pretty functional with money and everything I would just rather set my own goals on what I feel like doing without worrying about science and cash (stranding jeb on laythe comes to mind) I like mods like near/far, deadly re-entry, remote tech, kas, etc. Tend to stay away from parts packs. I like KW rocketry but never use it anymore, b9 has *way* too many parts for my taste. Anyway thanks for having me and I look forward to getting a bit more involved with the community here. This is definitely the best steam early access I ever went for and also one of the best games to come out in a long time for me, and we arent even in the beta phase yet.
  3. I uninstalled near for this.. the soup was awful The Ugly betty doesn't look great, but she held it together for simple SSTO and re-entry I really should have shrunk that album some more Pretty sure that's it. Ran *really* tight on fuel but jeb does it again! Time to reinstall near
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