Catman2021
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[1.0]CactEye 2 Orbital Telescope BETA 5.2
Catman2021 replied to Raven.'s topic in KSP1 Mod Development
Thanks guys ! I will download it and KAS then (for some reason, not sure why, I just haven't installed KAS yet). -
[1.0]CactEye 2 Orbital Telescope BETA 5.2
Catman2021 replied to Raven.'s topic in KSP1 Mod Development
Apologies in advance if this is a stupid or obvious question, but does Cacteye 2 still need Hull cam and KAS to run? Or can it run without those mods installed? Thank you so much for updating this mod Raven, you're doing great work!! -
Biome map in Tracking Station?
Catman2021 replied to Astom27's topic in KSP1 Gameplay Questions and Tutorials
The Scansat mod is a good alternative, if you want to "work" to discover where biomes are. -
Devnote Tuesdays: The "Let's Do the Time Warp Again" Edition
Catman2021 replied to SQUAD's topic in KSP1 The Daily Kerbal
I keep thinking that you all/this game couldn't get any better, and sure enough it does. I feel like this Devnote was SUPER packed with info: -aero revamp -updated builder UI to see aerodynamic quality of aircrafts -updated tutorial -more information/data about crafts in the builder -TimewarpTo (LOVED the RHPS reference)!! -notifications for commonly missed parts/feasibility of craft flying correctly (always something different each time, for me, but I inevitably forget SOMETHING. Getting better about catching it before I reach space though). I do hope that this doesn't diminish the trial and error nature of the game (and science in general, honestly) too much! I'm sure there were other things that I missed, but this alone is just awesome, Awesome, AWESOME. -
Devnote Tuesdays: The Aerodynamic Edition
Catman2021 replied to SQUAD's topic in KSP1 The Daily Kerbal
Kerbals climbing over ledges?! I can start a interplanetary mountain climbing expedition company in game (Jebediah leading expeditions to the highest point on Duna, or Mun, or something). Also yay aero overhaul! Loving the content-rich devnotes! Hope you guys had a great first week back from break (I know that first week back is pretty rough after some time off, haha). -
Hooray! What a wonderful Christmas present SQUAD! Thank you . And with this, one more stock reason for making bases and refueling outposts!
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What would you want in the next update (0.90)?
Catman2021 replied to EvilotionCR2's topic in KSP1 Discussion
I'm really holding out for Stock Resources honestly. I'm loving everything else in the coming update, but Stock Resources will make bases serve a purpose in game (outside of imagination and for the completion of Fine Print contracts). -
Devnote Tuesdays: The "Thousand Words" Edition
Catman2021 replied to SQUAD's topic in KSP1 The Daily Kerbal
Love it! Tuesday has become my new favorite day of the week because of the Dev Notes. It is so wonderful to see all of the progress that you have made (and can tell us about). Love how the KerbalExp/Pilot skillz system is being implemented. Congratulations on getting married Harv/Felipe! -
today i finished my project, it was really hard and im proud of myself
Catman2021 replied to endl's topic in KSP1 Discussion
Great job! Both SAT array and spaceplane look great! -
Hello everyone . Longtime lurker of the forums here and /r/kerbalspaceprogram as well. KSP was an impulse buy back before there was a solid career, and I felt overwhelmed by the sheer number of parts. However back in September of this year I started playing again and within hours was absolutely hooked. I completed the tutorials, have watched countless hours of videos and tutorials by the incredible Scott Manley (and many of you as well), and now 2 months and 216 hours of gameplay later I have completed another landmark by finally joining the forums (albeit rather late). A little bit about my game history thus far. Haven't made it to any object outside of Kerbin's influence (although I have made it to both the Mun and Minmus numerous times), and working on completing a Kerbin Space Station, have successfully built a working SSTO, and will then work on a permanent Kerbin polar settlement, followed by settlements on the Mun and Minmus, and unmanned and manned missions to Duna and Ike. Thank you so much to everyone on the forums! I've enjoyed learning about both your triumphs and tribulations, and am so happy to see such a welcoming and supportive internet community. Thank you to SQUAD for making an incredible game (and for listening and responding to the ever-growing Kommunity). I look forward to learning far more and taking the journey with you all (on the forums this time) to .90 and beyond! All the Best.