Jump to content

Kitefr

Members
  • Posts

    4
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. Same problem here. Actually Squad seems to want to correct this problem while switching to unity 5. Not because it will allow users to use more memory but they will have to read and redo a lot of there code while doing so. So they will be able to see what is wrong. Also, unity 5 will have better compile function for recent computers. So, i will try some of the tips shows here and wait, patiently for a major update... I hope.
  2. I'm using Maya for work but i am mostly doing 3D Animation stuff and some python programming in Maya. I want to start making mods for KSP but before that, do any of you have any tips ? Thanks !
  3. I was always using RemothTech. So i'll give a try to your mod for my next space adventure ! Thanks for this.
×
×
  • Create New...