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riocrokite

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Status Replies posted by riocrokite

  1. hey man,

    still fighting to fix unfinished stock depletion mechanics. Meanwhile I was wondering which mods use Regolith resource? In CRP it is written in section 1 curated by RD but then I see it also mentioned in the context of your mod. The reason I ask is that I'm going to go with one universal resource for my surface mining mod (ideally Regolith) that can be reproduced into various stuff depending where you mine it. In order to do that I would need to prepare detailed planetary configs for its distribution as well as modify its value (to avoid people mining for cash at KSC or something).

    Cheers

  2. hey man,

    still fighting to fix unfinished stock depletion mechanics. Meanwhile I was wondering which mods use Regolith resource? In CRP it is written in section 1 curated by RD but then I see it also mentioned in the context of your mod. The reason I ask is that I'm going to go with one universal resource for my surface mining mod (ideally Regolith) that can be reproduced into various stuff depending where you mine it. In order to do that I would need to prepare detailed planetary configs for its distribution as well as modify its value (to avoid people mining for cash at KSC or something).

    Cheers

  3. hey man,

    still fighting to fix unfinished stock depletion mechanics. Meanwhile I was wondering which mods use Regolith resource? In CRP it is written in section 1 curated by RD but then I see it also mentioned in the context of your mod. The reason I ask is that I'm going to go with one universal resource for my surface mining mod (ideally Regolith) that can be reproduced into various stuff depending where you mine it. In order to do that I would need to prepare detailed planetary configs for its distribution as well as modify its value (to avoid people mining for cash at KSC or something).

    Cheers

    1. riocrokite

      riocrokite

      cool, I assume KSPI uses this resource? maybe we could lobby to decrease resource cost to 0 on the crp thread later on?;)

      for now I've hacked surface converters (not drills) to output different stuff from regolith depending on plantary stats and exactly where you are on that planet. Not perfect system but in case of heavy unprocessed regolith it's imho okay since player probably won't move a lot of mass to obtain higher yield somewhere else on the planet.

    2. (See 4 other replies to this status update)

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