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Kronenben

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  1. Just gave 0.1.4.1 a try and... it is beyond catastrophic. I made a simple rocket with a SRB, a fairing and probe with ion engines, an antenna and 4 solar arrays. - VAB is more fluid than before, but I even wont mention VAB controls and interface ... - Rocket explode spontaneously upon loading - Antenna considered as blocked, though on the edge of the craft - Upon fairing deployment, rocket bends and probe spins like crazy, ending by an explosion. Time warping does not stop the disassembly, sometimes even leaving the craft torn and krakenized with parts misplaced - Time warp stops acceleration of the craft (ion engines on) - Game decided to consider that the craft could not be controlled anymore, batteries not charging, etc. (debris bug) Messed around with planes too, and although being less unsuffurable, it is just stupidly not enjoyable (bugs, misbehaviors, etc.) Not optimistic at all for the next update, and the whole development of the game... but too late for a refund.
  2. Yep, totally agree with you. I find terrain illumination really really uggly since day one. Everything looks glossy and any hill reflects the sun like crazy even if it is not directly illuminated. It is not at the level of quality I was expecting, to say the least.
  3. Thank you guys! @vexx32 : Yep, I found this shortcut several days after this post... ^^ (Screenshot shortcut is F1, F2 is UI visibility) It was strange enough to share it with you, as I wasn't sure if it was a bug in the code, or a simple maths consequence of a trajectory passing near the center of a celestial body... Giving weird orbital values and behavior.
  4. Hi everyone! It would be kinda fascinating to know how the game could create such a thing, so if you're interested in or just know the answer, don't hesitate to write something down here. See you Kerbonauts!
  5. Hi everyone! Glad to join the forum, and meet other Kerbonauts. Something strange happened to me last night while leaving Duna's orbit... I wanted to show you several pictures of this strange issue that I encountered. The orbits displayed (after setting maneuver nodes up) seem to do pretty much what they want... Or is that correct orbits? I'm pretty sure it is NOT... but if somebody can explain me this warp zone I fell in, it would be awesome. Thank you in advance, Kronenben
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