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pTrevTrevs

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Posts posted by pTrevTrevs

  1. Have a new subassembly for ya. This one is an ICBM the shuttle can carry into orbit.

    http://imgur.com/a/Jwd4L

    The normal one has no docking port or RCS. This missile was especially built for the military station you see. Built the whole thing using your shuttle.

    Link:http:http://kerbalx.com/jackvony/Shuttle%20ICBM/download

    This reminds me of the intro video for Sid Meier's Civilization Revolution. It has a space shuttle concept which has a large missile launcher in the payload bay which I always thought looked cool.

  2. I like RTGs :)

    Define batteries for days: 3000ec ?

    My typical stay on the surface is a full Munar day, what is that, 5 kerbin days I think?

    Well, the Apollo Lunar Module ran entirely on batteries, and it had an endurance of over 3 days of normal operation. Apollo 13 stretched that even farther, so it probably could have gone on for four or five days with two astronauts inside. The LK was in almost every way an economy class version of the LEM, and I believe it's endurance was supposed to be six hours with one cosmonaut. The only problem with using batteries is that people who use life support mods would need even more electric charge to keep their crew alive.

  3. Ha! The last two images of the Interior of "the world" looks authentically. I was inside the station mockup in the Space Museum and it looks exactly, but interior at pictures and photos looks bigger than real. If I can find the pictures from there, then I'll post them.

    Added later:I think, can't do that. Damned photogarbage:mad:

    Which space museum has the ISS replica in it? Is is JSC in Texas?

  4. Oho! I should have won this contest, because I have acctually flown an N1 stack (Block A/B/V/G, stock fueled 2.5 to 1.25 adapter) into orbit. LAST SUNDAY. hahaha pTrevTrevs, I win.

    Evidencias:

    http://i1243.photobucket.com/albums/gg559/bien_vincent/screenshot364_zpsvpziclzk.png

    http://i1243.photobucket.com/albums/gg559/bien_vincent/screenshot366_zpsfmbs8lug.png

    http://i1243.photobucket.com/albums/gg559/bien_vincent/screenshot367_zpse2l96y2h.png

    http://i1243.photobucket.com/albums/gg559/bien_vincent/screenshot368_zps36klmzdu.png

    http://i1243.photobucket.com/albums/gg559/bien_vincent/screenshot370_zpsqgdruozk.png

    http://i1243.photobucket.com/albums/gg559/bien_vincent/screenshot371_zps6kolqys8.png

    http://i1243.photobucket.com/albums/gg559/bien_vincent/screenshot374_zpsy6qirutl.png

    Cheers, flamerboy67664/SpaceEagle

    PS. pTrevsTrevs, Beale should decide who wins among us 2

    From what I understood, Beale's challenge was to insert a fully fueled Block A tank into Kerbin orbit without using cheats. My challenge is to insert an entire N1 rocket into orbit, also fully fueled, as a payload.

    Tricky, tricky... The question is, does the whole stack have to be fueled? o.O

    Of course! What kind of challenge would it be if it weren't?

    Can I use a modded (realistic) superbooster and RSS?

    I suppose so, although it seems like it would be easier in normal scaled KSP. Oh well, more bragging rights for you if you do it in RSS!

    Sorry for taking so long to respond, but like most people, I have a life away from my computer/ phone.

    I'm not entirely sure that it is possible to complete my challenge, I guess the only way to find out is to try it myself! Prepare yourselves...

  5. Congratulations!

    I'll have to work your name into a description or texture somewhere...

    An impressive mission absolutely!

    The launcher is pretty much all stock from the looks of it too, that's real cool.

    Thanks! The launcher is stock. I set myself limits of only using Tantares and Stock. MechJeb was there, but I only used it for info during the launch. I flew the stack to orbit manually.

    Now that I have completed this challenge, I challenge someone to fly an entire N1 to orbit in a single launch. Block A, B, and V are all I'm talking about, Block G, D, and LOK/LK are optional.

  6. It's demoed in the video. The Soyuz escape tower yanks the fairings, the OM, and the CM away from the stack, then mid-flight, the CM decouples from the OM, slides out of the fairings, and lands as normal. Reason being, is that the fairings can't jettison away on either side in thick atmosphere. They wouldn't have the force required to separate, and would be glued shut by air rushing over them essentially. For this reason, the whole thing just comes off during an abort.

    I understand the procedure to an extent, but how can the fairings detach from the rocket without jettisoning?

  7. Tantares .craft Files v1.2 is now up! Please check out post #4433 for the Dropbox Download, and all future updates. (Make sure to watch it in 1080p!)

    Here's a quick flight test/demo of the new and improved Soyuz-TMA (XLT) variant with soft-landing jets by XanderTek, and improved abort system:

    The next update will hopefully include the N-1, and Gemini, once Beale finishes the LK and Titan. Cheers! :)

    How does that abort system work? I normally just have the fairings jettison and the escape tower ignite.

  8. So, here's my Soyuz 4/Soyuz 5 docking mission

    1VIs1gz.png

    Liftoff of Soyuz 2 from the Kosmodrome

    yAhgrKi.png

    Beautiful picture of booster separation

    IUH9xGk.png

    Hey look, I made a Soyuz 7K-OK Orbital Module! It only needs Igla. Nudge, Nudge

    VChNiL0.png

    Rendezvous with Soyuz 3

    S60AeK9.png

    Docking filmed by a camera on board Soyuz 3

    72u2Oxi.png

    Closer...

    Od0ouh8.png

    Almost there...

    ZCUqdAQ.png

    Capture

    98Z9X6H.png

    Not really a big problem, but I wasn't able to get both the Kurs antennae and the OM windows to line up. Good thing I only have moderate OCD :P

    tw2SaAi.png

    Crew transfer from Soyuz 2 to Soyuz 3.

    NGJJiFi.png

    The Mun is within reach! Unless someone else beats us there, or our rocket explodes when we test it, or if the biggest supporter of Mun missions dies, or if the government cuts our budget, etc. Oh well, there's always the space station path, right?

    Bonus content:

    TPVJL2W.png

    761 km above Kerbin. What's going on here? :huh:

  9. I suppose you could right click on the docking ports and disable fuel flow. The only problem that might be associated with this is that you would have to do it on the launchpad. I don't know if you can disable docking port fuel flow in the editor or not.

  10. Slightly off-topic, I'll be at Canaveral watching the Falcon 9 DSCOVR launch. I love living an hour from KSC. Keep your fingers crossed for a 1st-attempt launch. :)

    You are so lucky. I've always wanted to go to KSC, but every time I suggest it, it gets struck down in favor of vacations to the Midwest. It isn't that far from me either, about a 6 hour drive from southern Alabama. Maybe I'll be able to go down there in 2017 for the SLS launch, if it isn't cancelled before then.

  11. I believe there may be a bug with the new Soyuz parachute

    http://i.imgur.com/iZYKcQo.png

    The parachute may need to be resized because I can see the (what you call it? top hatch?). Second, I can't click on the part in the Action Groups editor (other parts work fine, including the new TKS parachute). Third, both the parachute and decoupler don't show up in the staging sequence, which could be disastrous if the Soyuz was crewed.

    Anyone else getting this?

    From what I can tell, this is a bug with RealChute. It has happened to me before. To fix it, you can just delete the Tantares file in RealChute. The Tantares chutes will be stock, but they will work well enough.

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