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riederbirk

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  1. Nope. For now I switched to x86 basic, seems like KSP x64 for Windows really is too buggy. Great Mod though!
  2. Mod loads fine, takes about an hour. I save my new career, exit the game. Reboot is working. When loading the campaign, the game crashes. x64 standard, windows 7. AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) AddonLoader: Instantiating addon 'FARDebugOptions' from assembly 'FerramAerospaceResearch' (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) NullReferenceException: Object reference not set to an instance of an object at UIManager.Update () [0x00000] in <filename unknown>:0 at UIManager.DidAnyPointerHitUI () [0x00000] in <filename unknown>:0 at SpaceCenterCamera2.InputCamera () [0x00000] in <filename unknown>:0 at SpaceCenterCamera2.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Crash!!! SymInit: Symbol-SearchPath: '.;D:\Games\SteamGames\SteamApps\common\Kerbal Space Program;D:\Games\SteamGames\SteamApps\common\Kerbal Space Program;C:\windows;C:\windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Marius' OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
  3. Hi, I use the x64 standard version on WIndows 7. Loads up just fine, takes about an hour. I start a new career, everything's great. But when I quit the game, boot it back up and try to load the campaign, it crashes every time. Uninstalled the mod & texture cache 3 times now with 3 new careers, it's the same every time. I added no new mods in the meantime, and changed nothing about the game. What's the problem? http://www.filedropper.com/outputlog
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