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SpaceRabbit

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Everything posted by SpaceRabbit

  1. Love what you are doing with this mod! At this time, I am limited on how many mods I can have installed on my ancient machine. Since I am not familiar with the Dmagic Orbital Science mod, is there any way I can get such parts as the Magnetometer Booms or the RPWS to at least deploy (not necessarily run science experiments), or do I absolutely have to have the Dmagic Orbital Science mod installed for these parts to function at all? Thanks for all you're doing!
  2. I am new to this mod, so I am not sure if what I am experiencing is a bug or just me being inexperienced with the parts in this mod. The umbilical towers, as I understand them, are supposed to allow you to fuel your tanks and maintain electrical power to your vehicle, correct? I have no issue with the electrical feature, but when I try to fuel my rockets, I cannot get the fuel transfer started. Does the fuel transfer feature only work with FASA fuel tanks, or can it function with stock fuel tanks as well? Is there a trick I am not aware of for getting the fuel to start? I right-click the umbilical tower and click the "fuel on" button, but nothing happens. What am I doing wrong?
  3. I am new to this mod, so I am not sure if what I am experiencing is a bug or just me being inexperienced with the parts in this mod. The umbilical towers, as I understand them, are supposed to allow you to fuel your tanks and maintain electrical power to your vehicle, correct? I have no issue with the electrical feature, but when I try to fuel my rockets, I cannot get the fuel transfer started. Does the fuel transfer feature only work with FASA fuel tanks, or can it function with stock fuel tanks as well? Is there a trick I am not aware of for getting the fuel to start? I right-click the umbilical tower and click the "fuel on" button, but nothing happens. What am I doing wrong? Any help/training would be appreciated! All the other parts in this mod work great, and I love the way my launch sequences look now with these parts added. The umbilical tower is the only part that is giving me any issues. EDIT: I changed the fuel crossfeed from FALSE to TRUE on the umbilical towers. Seems to have fixed the issue.
  4. Any timeline on when this mod will be updated for 1.0.5 compatibility, or is it currently working pretty well in the current version of KSP?
  5. I notice that FASA has been updated for 1.0.5. Is there any chance that this version here, with just the launch towers and clamps, could be updated as well? Not trying to be pushy at all. I just love this mod, and I have been having trouble with the clamps heading into orbit with my vehicles lately and I believe that the latest release of FASA fixes this? Thanks!
  6. I mean this in no disrespectful way whatsoever to our many modders out there, and I do realize that they all have their own lives, but it seems like it is taking an especially long time for all my favorite mods to be updated for the 1.0.5 release this time around. Maybe it's just me?
  7. Very true. The last version it was updated for was KSP 0.21. However, it can still give a helpful approximation. Just like with boosters, if in doubt, add an extra just to be safe!
  8. I would recommend going to check85's webpage: http://ksp.freeiz.com. There you will find the KSP Parachute Calculator. The instructions are very helpful, and the calculated number of parachutes that the calculator comes up with is usually more than substantial. I hope this helps.
  9. It seems the KSPAPIExtensions file in this (one of my favorites) mod needs an update in order to be compatible with 1.0.2.
  10. And thanks now, for the upcoming 1.0 release!!! I am sooo excited to see what Squad has in store for us!
  11. Good points. I didn't look at it this way at first. As long as e-dog is good with it I don't see any issue. Thanks
  12. Shouldn't we wait until the original author, e-dog, updates this mod? I mean, it is their creation and they deserve a bit of patience while they are working on the update, right? Respect the creator and their creation
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