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Andy0432

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Everything posted by Andy0432

  1. Yep! Silly, Lazy me XD. I simply just dragged the new files in and replaced the ones with the same name instead of deleting the old files first. Guess that's what I guess for been lazy. Thanks! BTW are you planning to include some pre made craft files in the downloads? E.g. Soyuz, MIR etc. ? I think it would be good to get a example instead of having to alt+tab out and in of the game to look at pictures of the crafts in real life and recreate them in KSP. Anyway Keep up the good work!
  2. Umm, Heres a full list! Capella Cargo and Control Block Hamal Control block Fomalhaut Control block Pavonis AC-1 Capella RCS Fuel Tank All LLV Fuel tanks+Engines Capella Orbital Manoeuvring system Pavonis Engines LLV stack Separators Hamal Orbital Module FomalHaut Science-max - - - Updated - - - Appears to be just the Capella, LLV, Hamal, Pavonis and FomalHaut parts. Anyone else have this problem?? I have to sleep XD Good Night! Will replay Tmrow.
  3. Wow! My first post on this Thread and a Quote by the creator already?? I've tried not using any mods except for the Tantares and Tantares LV but it still doesn't work It makes no difference, both of the parts work like they're supposed to but its just annoying. I've been using this mod ever since the first 50 pages of this thread XD and I've never had a problem with it until now . Once again I would like to thank you for creating this mod, I was searching for ages for a Soviet themed mod and I love "Stock-alike" Parts and it bugged me no one created one Until you made this beautiful mod! Love all the parts! You even made the N-1 lander! (Haven't seen much of the N-1 until your mod) So Thanks! I really appreciate your work! Keep it up!!!!
  4. For some reason I keep on getting 2 of the same parts but this is only with some parts the only mods I have are Chatterer, Destruction effects by BahamutoD, Hyperedit, Procedural fairings and Hotrockets, is there any fix to this? Also I've been looking everywhere but I can't figure out why the Tantares LV isnt just included in the Normal Tantares? Any help would be greatly appreciated! P.S THIS MOD IS AWSOME (Big fan of the Soviet Space Program) Thanks
  5. Vanamonde is partly correct, you will have to upgrade the tracking station to tier 2 (once) but you will also have to upgrade the Mission control building once as well (Previously know as "Jeb's Junkyard") hope this helps :3 ~Andy0432
  6. Just in case my first post didn't come through Following the .90 update, each crew member now has a 'specialist role' and out of the 3 original Kerbals (Jebadiah, Bill, Bob) only Jebadiah is the pilot (The other 2 are Scientists or Engineers) when it says 'No pilot aboard' it now means literally no 'pilots' aboard. I also got confused as I clearly had a kerbal in my craft, so now pilots are pilots, engineers are engineers, and scientists are scientists are scientists. I recommend you launch Jeb up to your ship with Bill and Lemeny in it, the ship in which Bill and Lemeny are in will not be able to use SAS however they can still move the ship around. Hope this helps! ~Andy0432
  7. Hi ChaosPotato, upon immediately deleting all my mods from .25 to get that clean stock .90 beta play through I was hit with the same problem as you, however after a little experimenting in sandbox mode, I figured out that in order to use SAS you have to have a 'Pilot' on-board, as out of the original 3 (Jebadiah, Bill, and Bob) only Jebadiah is a pilot and therefore Bill cannot activate the SAS the same goes for Lemeny, you can check what they specialise in by going into map view and clicking on the 'Crew info' tab on the right, there are 3 roles kerbals can play on your spacecraft, Scientist, Engineer and pilot, unfortunately for you Bill and Lemeny are not a pilot. Hope this helped!! :3 ~ Andy0432
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