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DevCo

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  1. I am trying to enable Tessellation on Parallax in KSP 1.12.5 and I'm unable to set my Terrain Shader Quality to Ultra, when I set it and apply and accept the settings, it doesn't change. If I set it in the settings.cfg file Parallax says it is in Ultra and that Tessellation is enabled but when I load a save it is not enabled and the setting is back to High. Anyone ever run into this issue?
  2. I registered with this forum just to tell you that this tool is ESSENTIAL to building in KSP. Without vertical snap I feel like KSP is useless, also, more than 8x radial symmetry is important. I don't understand how these are not features of KSP itself, I was astonished a vertical snap feature didn't make it into the editor update. Until it does, please continue development of this tool. Thanks!
  3. I registered with this forum just to tell you that this tool is ESSENTIAL to building in KSP. Without vertical snap I feel like KSP is useless, also, more than 8x radial symmetry is important. I don't understand how these are not features of KSP itself, I was astonished a vertical snap feature didn't make it into the editor update. Until it does, please continue development of this tool. Thanks!
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