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MCP520

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Everything posted by MCP520

  1. Reading the thread of that mod, latest update is 0.22 (confirmed working in 0.23). I'm on 0.90 and the thread is locked. This is exactly what in looking for. Can anyone confirm if it works in 0.90?
  2. Kerbal Shuttle Orbiter System has a utility vehicle pack that is pretty sweet.
  3. Alt F12 will give you unlimited fuel, unlimited rcs, and a few other things. No mod needed.
  4. I'm looking for a mod that will add a toolbar that I can click and it'll either pop up a small window or a drop down menu that I can select a specific ship. I do extensive ground ops on various planets (20+ separate ships/rovers at any given time) and its a pain in the butt to have to hit [ or ] over and over again until I get to the rover or ship I want to move. Thanks.
  5. I understand this, but unfortunately I don't really know what I'm doing when it comes to that so I need guidance. No luck on this edit
  6. Thanks everyone. I'll try the rotate speed line. I have the option to edit the light color in the VAB/SPH but it had no effect.
  7. I downloaded this one, haven't tried it out yet though...anyone have any more suggestions? Update - Ok the safety light is awesome..is there a way to edit the cfg file to make it rotate faster and change the color?
  8. I have the updated firespitter.dll and I have ATM so I'm not crashing or running our of memory. The game just stops loading. The quirky statements just keep scrolling along every few seconds like normal and the fine print that says the part that it's lagging stays on the tail rotor. - - - Updated - - - Also my firespitter parts don't show up in ttheVAB/SPH.
  9. I added ATM and then added this mod and it gets stuck on the same part (the tail rotor) for a long time and doesn't get past it. It doesn't freeze the program or anything it just comes to astand still...thoughts?
  10. This looks pretty awesome. Not 100% what I was looking for though.
  11. Yeah, I can't figure this out for the life of me....can anyone help me?
  12. Can I edit the cfg file of the white one to flash red white and blue (and if possible, in a random order) fast how can I do this?
  13. I have that mod already, thanks though. I don't know how to change cfg files unfortunately.
  14. I have been searching for months to find a mod or parts pack that will add parts related to fire, crash rescue, and EMS. I do a lot of public safety in real life (FD & EMS) and often will create my own fake missions in sandbox mode to recover crashed vessels and what not. The only thing I have found remotely close to this is KSO (which is awaiting compatibility with 0.90). If anyone would like to create something or knows of something please let me know. The emergency lightbars in KSO are amazing but are only for those two rovers, as it is a single piece. Even just a mod or part pack that can have emergency light bars similar to those in KSO so I can add them to my other rovers and recovery ships would be awesome. My apologies if this post is not in the correct place or this is not an authorized suggestion/request. I read the stickies and didn't see anything wrong with this. Thanks!
  15. I have been searching for months to find a mod or parts pack that will add parts related to fire, crash rescue, and EMS. I do a lot of public safety in real life (FD & EMS) and often will create my own fake missions in sandbox mode to recover crashed vessels and what not. The only thing I have found remotely close to this is KSO (which is awaiting compatibility with 0.90). If anyone would like to create something or knows of something please let me know. The emergency lightbars in KSO are amazing but are only for those two rovers, as it is a single piece. Even just a mod or part pack that can have emergency light bars similar to those in KSO so I can add them to my other rovers and recovery ships would be awesome. My apologies if this post is not in the correct place or this is not an authorized suggestion/request. I read the stickies and didn't see anything wrong with this. Thanks!
  16. I use the ActiveTextureManagement mod along with "-force-opengl" with no problems.
  17. You need to set up the lights with action codes.
  18. Hey, I'm not really new, I just never posted anything. I love this mod and am eager for it to have 0.90 compatibility. I have a huge request though (not really huge). The emergency light bars on the firetruck and the police car, can someone either make that a separate part so I can add it to other rovers I make or can someone point me in the right direction to a part just like the ones used in this mod? I have searched high and low with no luck..thanks everyone.
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