@ Camacha: Hmm, is it notoriously difficult to optimize a trajectory properly or to even just come up with some simplified model? If it's near impossible to do this with formal calculations that will optimize any craft's flight, maybe I could just come up with launch script where the velocity and pitch are some function of max Q, and Fg, and then just come up with a way to model a third term by logging data and trial and error for each launch vehicle so I can just make it a declared parameter when the script is run..