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Bottle Rocketeer
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You are awesome.
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[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
Tirello replied to IgorZ's topic in KSP1 Mod Releases
I ran into this as well today. -
When you say it can do everything. I wasn't aware it could make spare parts (and I can't check right now) That's why I feel it should be changed. Switch the chemical workshop to a manned version of the material processor. Move the AI workshop to the node with the material processor.
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I can't see the point of the chemical workshop apart from its pathfinder tie in. I think it would make more sense if it did the same thing as the material extractor but is required it to be manned. This would make a good dynamic a manned workshop and manned metal extractor early in the tech tree and automated versions later in the tech tree.
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Tirello changed their profile photo
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Shouldn't "Equipment" not show unless pathfinder is installed. Is there a workshop that produces rocket fuel right now I haven't noticed one that does.
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I don't have any issue with it. I was reading the the old threads I saw a post about needing equipment for some science parts. I will check ingame tomorrow.
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The chemical workshop is the odd ball. It can produce equipment. Not sure what they are used for. Could it be a MKS tie in?
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Work bench NRE spam seems to be gone. But there is a new spam. Workbench open nothing currently building spam of DrawPrintProgress 1 DrawPrintProgress 2 _processedBlueprint is null DrawPrintProgress 3 Workbench building give spam of DrawPrintProgress 1 DrawPrintProgress 2 DrawPrintProgress 3 Nether of these seem to effect frame rate in any noticeable way. The Recycler throws a single NRE if you press the trashcan with nothing to trash. I can possibly test it out some more tonight.
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@Horus I looked into what was throwing the NRE's. The workshop window throws them until you start building something. So the empty window is whats doing it. I haven't had a issue with it not wanting to complete a job yet. Maybe @linuxgurugamer could give us a hand with a fix. He is done kind of wizard.
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@Horus Only asking cause you have tried it. How usable is the current version. I would love to use this mod again.
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CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Tirello replied to politas's topic in KSP1 Mod Releases
CKAN is showing the wrong version of Trajectories. Still showing v2.2.0 not v2.2.1 -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Tirello replied to Thomas P.'s topic in KSP1 Mod Releases
Thomas thank you for keeping up with such a great mod. I hope I didn't com across as ungrateful in my post yesterday it wasn't my intent. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Tirello replied to Thomas P.'s topic in KSP1 Mod Releases
Is there a way to bypass this? Even if its not advised. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Tirello replied to Thomas P.'s topic in KSP1 Mod Releases
Same issue here I didn't have a backup and now I cant play my save until Kopernicus updates. -
They all look great. I can hardly wait.