oriramikad
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Posts posted by oriramikad
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[quote name='Pds314']
Can someone break 300 m/s?
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[IMG]https://images.duckduckgo.com/iu/?u=http%3A%2F%2Fi0.kym-cdn.com%2Fentries%2Ficons%2Foriginal%2F000%2F004%2F457%2Fchallenge.jpg&f=1[/IMG] -
Why not run experiments on this? Shouldn't be too hard.
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All I need is a kraken. A giant one. One that will scare the crap out of me when it roars out of the water to engulf my boat with its flailing tentacles and gaping maw...
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692: TP the bike section.
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Snarky Britain, is it?
*waits for the abomination that will be the next post*
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New one. It fits the 1.25m fuselages better (the old one had a steep angle at the connection) and looks shiny. @_@
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Hardest thing I ever did? Building a there-and-back moon rocket in the demo. It took me two weeks of late nights. XD
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People have gone into Kerbol's atmosphere before. I can't find the thread right now, but there was one full of sundiving probes, and someone got up to half Kerbin's atmospheric pressure in Kerbol's atmosphere before exploding due to temperature.
The thread, for those interested: http://forum.kerbalspaceprogram.com/threads/124522-Solar-Limbo-How-Low-can-you-Go
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I wish contracts were more like the Challenges we have here on the forum. "Build a less than 10 ton SSTO capable of carrying two passengers to orbit." "Build a plane using only ion engines and fly it to <coordinates>."
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Today I made a flying drilling platform. It's short-range, a bit wobbly on landing, and needs solar panels, but since it can do loop-the-loops, who cares?
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Can anything make a fix so the game will let you activate engines in fairings?
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Valentina and Bill. I ship it. #myotp
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An air augmented rocket engine! It would have higher thrust and ISP the faster it goes, but inside an atmosphere. Outside of an atmosphere it would behave similar to a standard rocket.
They should be pretty heavy too. Intakes are heavy.
o_O Isn't that describing the RAPIER engine?
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I have a very similar ASUS laptop, but a couple generations older (i7-3610QM, gtx660m) and I have found the CPU runs at about 80 C and the GPU runs at about 85 C when under load. Ive come to accept these is just normal operating temps
"Normal operating temps" must vary by laptop/manufacturer, then, because I have a Sager NP8651 (i7 4720HQ, GTX 970M, 8 GB RAM) that runs at 52-56C with KSP on highest settings. IMO, anything above 70C is worrisome.
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Staging mishap on launchpad. All the boosters fall off. And the remaining engine doesn't have enough TWR to lift off. Heheheheh.
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*gets a full minion*
*inserts gallons of water*
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A gate. (barn? pen? something of that sort)
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Nawp.
The user below me is not a robot.
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I never understood why would we need those. IRL planes don't need such things. At least not those I am aware of. Decoupling a part of fuselage of your plane would seriously mess up it's aerodynamics and CoM. Mk2 parts are dedicated for atmo uses. And you want those to take-off and land in one piece. For other stuff you take long cylinders.
Ah, but this isn't real life -- this is Kerbal Space Program! Isn't that the point? More power to the player is a good thing in my opinion.
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Mech Warrior Online is getting better and better I hear!
It used to be quite unbalanced, but that's practically over now.
Pretty steep learning curve, tho.
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Today I sent a plane equipped with three ramjet engines to 50,000 meters and flew straight down at full power. Only the cockpit was left, but I broke the 1050 m/s contract! Any suggestions for how to get the 2500 m/s contract?
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Banned for unnecessary pollution.
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A Poodle? On a spaceplane? *applause* Maybe I should try that. #stillnosstoinonepointoh
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"Atmospheric EVA? Seems safe enough . . . Uh-oh."
Also:
"Powered descent -- 1050 m/s achieved!" *boom*
Water Speed Record
in KSP1 Challenges & Mission ideas
Posted · Edited by oriramikad
[IMG]http://i64.tinypic.com/9u9bvl.png[/IMG]
Cmon guys -- this thing can go 350 m/s, and I just slapped it together in 15 minutes. It only has 5 parts! What's so hard about breaking 300?
(I tried vector engines, but they ate up fuel too quickly and were hard to control.)