Salutations Kerbalnauts, Long time player, first time poster. Since the .90 update, I have been struggling to make an effective heavy cargo spaceplane for delivering large components to orbit in a cost-effective manner. These components are intended to be attached together into more complex structures, such as space stations or larger interplanetary vessels. I have certainly proven I can build effective spaceplanes that can reach low and mid-Kerbin orbits (almost but not quite as far as Mun in one of my models) but only for the lightest of spaceplanes. Building ones that are as heavy as I need this to be has proven much more challenging. Not the least of which is simply getting off the ground. So far, every design I have attempted (and this is only the latest of many) has trouble even getting off the runway. I try to build them with large amounts of wing surface area to give them a lot of lift, but no amount of lift ever seems enough, the speed caps out around 70 M/s by the time I hit the end of the runway on only its turbojets, and only a little more than that if I burn the rockets early to give it just that little extra thrust. Even after getting off the runway, I tend to sink just slightly faster than the ground falls away beneath me toward the shore. Let me illustrate with a few pictures: Above is the side view of my current design. I have included the center of mass, center of lift, and center of thrust indicators for reference. This view of it from above underscores just how much wing I try to put on this thing, though it seems to never be enough. View from below this time, with the cargo bay doors open so you can see the "ballast" I put in here to test the center of mass with a load onboard. My goal is to be able to transport an entire orange fuel container into orbit. It is the volume and mass of it that is more important to my design goals than the amount of fuel itself, since this is not necessarily a tanker, just something that can convey a similar size and mass to this. View from the front, shielded docking port for utility's sake. You can also see that there are sixteen conical air intakes on this thing to ensure plenty of airflow for the engines. And of course the reason for all those intakes being the six radially-mounted turbojet engines on the back, though I fear that may not be enough. Nestled between them is a quad of aerospike engines for atmospheric escape and orbital maneuvering. Detail on the intakes. I angled the ones hanging under the wing slightly downward, because I know a spaceplane of this mass flying at high altitude will likely have some serious incline and I want to ensure my air intake remains relatively efficient during that stage of the flight. And finally, detail on the landing gear. Note the two pairs of landing gear positioned just behind the center of mass. Both are equally level and adjacent to spread the weight of the plane across them so that they do not end up breaking me just by the weight of the plane pushing down. There is also a single landing gear nestled among the engines which actually hangs off the ground while on the airstrip, but the wheel extends just slightly past the radius of the engine cowling to ensure it does not scrape across the ground while taking off or landing. Any advice on how I can get a beast like this actually in the air? I mean, I know smaller and simpler is better, but in this case the size is part of the point. I have seen pictures from other people who have constructed absurdly massive spaceplanes that against all common sense make it to other worlds (very Kerbal) but I would be content just to get this into equatorial orbit and back down again.