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moot187

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Everything posted by moot187

  1. Anyone know how the "pump here" function on the connector port works? I was hoping to use it so I don't have to transfer resources 1 tank at a time. Also, anyone know a good way to transfer lots of resources between 2 craft?
  2. https://drive.google.com/file/d/0B3vOvGUMvgy-NG01OUJ1ZUR0YXM/view?usp=sharing As you can see in the pick even though the altitude reads ideal the small map shows orange for all scanners. I can't get any scanners to work now. I've tried placing a new satellite in orbit around kerbin and got the same problem. I've also tried resting the map but still the scanners won't work. I also tried deleting scansat and re-installing. This all happened when I was adjusting of the altitude of the satellite in the pic while the it was scanning. I've got no idea how I can fix this
  3. Oh, and I decided I'm just gonna wait a bit to add KSPI. It takes awhile to unlock anything useful in the tech tree anyway. My only worry now is that when I add KSPI I may loose some crafts to overheats from there solar panels but maybe that will be changed in the next official release like it is in [Boris-Barboris] Patch
  4. [Boris-Barboris ] Thanks for your response and your help not just to me but everyone else u have been answering. It's nice to ask something and not just get hate for it. Forums need more ppl like u!
  5. Hay everyone. I'm about to put together my mods for the .90 release and I'm wondering what are the odds of me being able to update the unofficial ( http://forum.kerbalspaceprogram.com/threads/104943-0-90-KSP-Interstellar-port-maintance-thread?p=1630968&viewfull=1#post1630968 ) to the official version when it is released? As a plan B I was wondering if maybe I could just starting playing without KSPI and add it later when it updates but I'm not sure if that would work.
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