Log: [LOG 21:42:11.609] Load(Assembly): CIT/ActiveStruts/Plugins/ActiveStruts [LOG 21:42:11.611] AssemblyLoader: Loading assembly at C:\media\Steam\steamapps\common\Kerbal Space Program\GameData\CIT\ActiveStruts\Plugins\ActiveStruts.dll [LOG 21:42:11.644] AssemblyLoader: Loading assemblies [ERR 21:42:11.663] AssemblyLoader: Exception loading 'ActiveStruts': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.TypeLoadException: Could not load type 'ActiveStruts.Util.Config' from assembly 'ActiveStruts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'. System.TypeLoadException: Could not load type 'ActiveStruts.Addons.ActiveStrutsAddon+<PlaceNewPart>d__30' from assembly 'ActiveStruts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'. System.TypeLoadException: Could not load type 'ActiveStruts.Modules.ModuleKerbalHook+<WaitAndCreateJoint>d__3' from assembly 'ActiveStruts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'. ActiveStruts.dll is there. Looks like it's looking for V1.1.0.0 when I have V1.1.1.0. Just my guess. Sorry, no time to look further tonight.