Wow, this mod looks great, seems far more stable than a non-Kopernicus one that made the rounds some months ago. I'm excited to see even more of the visual glitches fixed in the future. I'm still having a bit of a problem with solar panels; in LKO, I'm getting direct sunlight but no apparent energy flow or waste heat (using KSPI-E), something I suspect is due to the black hole being interpreted as Kerbol for electricity generation purposes. I think this was brought up earlier in the thread. Any known fixes for this issue, either from this or the Kopernicus discussion?