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Everything posted by EdusacconBR
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i know this thread is kinda dead, but mr mod creator, can you update it to 1.0.4 and add kerbal konstructs compatibility?
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Actually, it wasnt, you could open a port for the missile/rocket to launch - - - Updated - - - i found it, this one http://forum.kerbalspaceprogram.com/threads/47065-0-21-ICBM-Launch-Silo?
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well,there was a mod that added an ICBM Silo with KK mod
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[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
EdusacconBR replied to Nils277's topic in KSP1 Mod Development
naaah, way many base mods with inflatable stuff xD -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
EdusacconBR replied to BahamutoD's topic in KSP1 Mod Development
Aw, i want one, but its hard to do with bd parts and would be way too op xD - - - Updated - - - and ability to fire missiles at multiple targets would be pretty cool, like most arcade aircraft games -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
EdusacconBR replied to BahamutoD's topic in KSP1 Mod Development
what about a weapon like ace combat EML railgun? -
[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
EdusacconBR replied to Nils277's topic in KSP1 Mod Development
what if the garage came in the size of a 'box' and then expanded to look like a hangar? Edit: Maybe something like this that unfolds without a crane? -
Rovers e suas Evoluções! Mostre seus Rovers aqui!
EdusacconBR replied to ick98's topic in Portuguese (Português)
perdi o meu por causa de mods q nao atualizaram e de q mod é aquela camera do seu rover? -
Make a wish... and have it horribly corrupted!
EdusacconBR replied to vexx32's topic in Forum Games!
-error- system reboot, no wish detected- I wish i had the ability to scream so loud that the earth would crack -
quem falou fui eu :v
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[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
EdusacconBR replied to Nils277's topic in KSP1 Mod Development
Lol, i suggested a rover garage too, but its been pretty long since -
coloca em orbita polar ué
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[1.1.2] Kerbal Attachment System (KAS) 0.5.8
EdusacconBR replied to KospY's topic in KSP1 Mod Releases
aw, i dont want extra mods, but ill check these -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
EdusacconBR replied to KospY's topic in KSP1 Mod Releases
Kerbal fun pack has a bug, it duplicates the EVA itens tab and all kis parts Edit: actually its an issue with KIS, all kis parts are getting duplicated -
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
EdusacconBR replied to KospY's topic in KSP1 Mod Releases
what about a crew tube for connecting bases and moving kerbals arround with CLS? -
Tópico De Discussão Geral
EdusacconBR replied to EuSouONumero345's topic in Portuguese (Português)
na russia tem criança nas baladas -
Kerbal's Log
EdusacconBR replied to Whirligig Girl's topic in KSP1 Suggestions & Development Discussion
maybe some more kerbal stuff, this looks kinda boring xD -
how do you retract/extend the boom? o_O
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Tópico De Discussão Geral
EdusacconBR replied to EuSouONumero345's topic in Portuguese (Português)
oq vcs tem feito ultimamente? -
precisa da licença e dar credito pros criadores do mod
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New Horizons: Aproximando-se de Plutão!
EdusacconBR replied to Sturmgeschutz's topic in Portuguese (Português)
Dres o_O -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
EdusacconBR replied to BahamutoD's topic in KSP1 Mod Development
what if the 3rd person locking effects looked like ace combat ones? -
New Horizons: Aproximando-se de Plutão!
EdusacconBR replied to Sturmgeschutz's topic in Portuguese (Português)
parece q plutão pegou lepra nessas partes o_O -
Make a wish... and have it horribly corrupted!
EdusacconBR replied to vexx32's topic in Forum Games!
granted, instead you die I wish i had a YAL-4 -
we can use them as an engine that decouples, but then it woundnt be a ssto anymore