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Alienus

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    Curious George
  1. I have an issue getting precoolers to work in 0.90 (with latest techmanager; 1.5 and tweakscale; 1.7.8 ): -every time I attach one radially, if I right click it I can see the tweakable numbers fluctuating incredibly fast. -every time I attach one via the node, it 'shoots' off in the retrograde direction in SPH. -vessels where a precooler is present drop in FPS significantly in the SPH/VAB, which make me suspect constant exceptions are being thrown in the background. -when I try launching a craft with a precooler, the vessel is insta-eaten by the Kraken and has no speed/is inside Kerbin and invisible. Does anyone else experience something similar? - Perhaps I missed a later version of techmanager?
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