;.;Oh no...that was one of my favorite parts of the mod..it's the little engine that could! I wonder what I'm going to do with my Soyuz builds then, adding an engine on the butt really breaks up the look. Browsing through the posts though, it seems you're scrapping it to make way for the possibility of a modifiable SM? That would be neat...add engine/fuel types/Jeb's body in the boot to customize the load... Also, I'm having an odd issue with the MK.18 Inline Chute...the chute itself is simply not part of the object, only the decoupler...I realized this thankfully when I was still able to revert the save, but..it took me by surprise. I tried my google-fu at the problem but the only thing I see come up for that part is an old post about it bugging in the Research, and the offending part2.cfg, which my folder doesn't have (I checked, just in case that was causing this different bug) Here's a pic of what I'm seeing: Anyways, I'm anxious to see what you've got cooking up for your reboot...made an account just to respond and show support for your HGR, it's by far my favorite mod in Kerbal...I'm in love with the 1.875 form factor and the CM/OM's that go with the whole ensemble. Keep up the good work!