-
Posts
317 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Topics posted by nikokespprfan
-
- 68 replies
- 10,686 views
-
KSP2 alternative game mechanics discussion; the science system
By nikokespprfan, in Prelaunch KSP2 Discussion
- 9 replies
- 810 views
-
KSP2 alternative game mechanics discussion; player focus
By nikokespprfan, in Prelaunch KSP2 Discussion
- 2 replies
- 425 views
-
- 42 replies
- 5,193 views
-
Making current planets more interesting brainstorm 1 2 3 4 6
By nikokespprfan, in KSP1 Suggestions & Development Discussion
- 148 replies
- 16,097 views
-
getting reputation by taking pictures of your missions (Telescopes) 1 2
By nikokespprfan, in KSP1 Suggestions & Development Discussion
- 45 replies
- 5,323 views
-
A small thing to make asteroids a little more interesting.
By nikokespprfan, in KSP1 Suggestions & Development Discussion
- 5 replies
- 1,066 views
-
- 2 replies
- 687 views
-
trying to tie the loose ends of career
By nikokespprfan, in KSP1 Suggestions & Development Discussion
- 17 replies
- 1,579 views
-
- 0 replies
- 387 views
-
- 3 replies
- 1,026 views
-
- 4 replies
- 602 views
-
A second take on decluttering the craft editor tabs:
By nikokespprfan, in KSP1 Suggestions & Development Discussion
- 8 replies
- 916 views
-
- 1 reply
- 677 views
-
- 10 replies
- 1,656 views
-
- 4 replies
- 784 views
-
An idea to make (unmanned) rovers interesting
By nikokespprfan, in KSP1 Suggestions & Development Discussion
- 10 replies
- 1,437 views
-
Feedback on the craft editor (VAB and SPH)
By nikokespprfan, in KSP1 Suggestions & Development Discussion
- 1 reply
- 507 views
-
- 12 replies
- 1,914 views
-
VAB broken after installment of mods
By nikokespprfan, in KSP1 Technical Support (PC, modded installs)
- 4 replies
- 1,152 views
-
new navball marker: the CRASH marker.
By nikokespprfan, in KSP1 Suggestions & Development Discussion
- 2 replies
- 914 views
-
- 0 replies
- 652 views