-
Posts
566 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Status Replies posted by Bubbadevlin
-
Well ............................. hmm .............................. This is a problem.
Working on the X-33 as you know ... but running into the same problem every time for every redesign. THIS is my third redesign of the craft and I still can't get it to NOT flip out of control during reentry.
Remember, I am trying hard to make it not only look very much like the X-33, but also be usable and functional. I'm not going for super max uberduper efficient for KSP. I am making the X-33 Venture Star who's payload was small, but it would have been the first SSTO of Mankind had Lockheed not cancelled it due to funding.
Now, if I can just crack the reentry problem ...................... hmmmmm wait is ........... it's secret ............ More Pics and info here > https://www.facebook.com/Vaos-Human-1419211151684294/timeline/
-
Wow! looks cool!, I am no expert (really dont do SSTOs that much) But I would have to say the main problem is how your wings are on the bottom of your craft. It puts the CoL below the CoM, which can be really unstable. I am not sure how you would overcome that, but another (and less graceful) solution is just to add TONS of reaction wheels. That is usually what I do
-