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Aid

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    Curious George
  1. I'll have to take a look a KOS and smart parts, thanks for the suggestion, I hadn't heard/seen these before. I just thought some sought of way to easily create a set of rules and actions would be quite handy, make somethings easier and take out some of the manual labour like when launching or landing, even activating science equipment based on certain criteria. Something drag and drop with ability to plug in numbers where applicable maybe.
  2. Hey, I'm not sure whether or not this has been mentioned before, but I was thinking what would be handy in game in addition or part of the actions section would be an IFTTT style conditional statement builder to automate some things/functions. A basic example would be if altitude < 10000 then deploy parachute I went searching for a mod that did something similar and couldn't find anything and just thought it might be a worth while idea addition to the game.
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