I am trying to write my first plugin, but am running up against a wall. I would like to resize a part via right-click, for example to shrink parts of a ship while in-flight. I tried modifying the Mesh vertices and updating the bounds, I tried modifying the collider's bounds.size directly, changing scaleFactor and rescaleFactor, but none if it seems to achieve what I want. Changing the vertices worked, but the other parts attached to the resized part remained where they used to be, still connected to the previous location, without updating to reflect the new visual size of the object. Am I missing something obvious? Can someone point me in the right direction? I've looked at some existing mods (infernal robotics, b9) but can't find the relevant part of the code. Thanks!