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nicogusuarez

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    Bottle Rocketeer

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  1. We should do a community fixed version of this mod, with the permission of Winston & Kickasskyle off course. In my opinion this mod is being abandoned slowly (There are more important things in life than modding, I understand that). Since 1.0.5 is coming we should wait and see what changes are made and then adapt the mod to the new release.
  2. I'll try to adapt one or two SRB's to Smoke Screen and see how it goes.
  3. Anyone having thrust when a solid booster has a limiter of 0 make a blank file and paste this code. Then save it in your Game Data folder as a .cfg . You need module manager. // Fix solids. @PART[KWsrbGlobeI] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeV] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeVI] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX10S] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX5] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbUllage] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbUllageLarge] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX10L] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX2] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } }
  4. Hi! I've been playing with this mod and found a bug. I was launching a simple rocket when I saw that KW Solids didn't turn off when their thrust was 0. Then I changed min thrust from 75 to 0 and I stopped having this phantom thrust. http://imgur.com/a/inFgs#0 // Fix solids. @PART[KWsrbGlobeI] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } This MM should do the trick right?
  5. Okay, I figured out what it was, I feel like an idiot right now. I installed the mod wrong..... - - - Updated - - - But thank you all.
  6. Just tried .19 Dev right now and it still has the same error. Yes, every other pod works except ALCOR. Edit: .19 Dev
  7. Update: Re installed KSP and RPM to the newest version and still nothing.
  8. Hey guys i'm having a problem... http://forum.kerbalspaceprogram.com/threads/110686-Help-with-ALCOR-and-RPM
  9. Hey i'm having a problem with RPM and ALCOR. http://forum.kerbalspaceprogram.com/threads/110686-Help-with-ALCOR-and-RPM
  10. I have 8 Gigs of RAM in win 64. Everything is installed and I tried it without other mods but i'm reinstalling KSP to see if that helps. Thank you!
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