nicogusuarez
Members-
Posts
17 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by nicogusuarez
-
We should do a community fixed version of this mod, with the permission of Winston & Kickasskyle off course. In my opinion this mod is being abandoned slowly (There are more important things in life than modding, I understand that). Since 1.0.5 is coming we should wait and see what changes are made and then adapt the mod to the new release.
-
Anyone having thrust when a solid booster has a limiter of 0 make a blank file and paste this code. Then save it in your Game Data folder as a .cfg . You need module manager. // Fix solids. @PART[KWsrbGlobeI] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeV] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeVI] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX10S] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX5] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbUllage] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbUllageLarge] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX10L] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX2] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } @PART[KWsrbGlobeX] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } }
-
Hi! I've been playing with this mod and found a bug. I was launching a simple rocket when I saw that KW Solids didn't turn off when their thrust was 0. Then I changed min thrust from 75 to 0 and I stopped having this phantom thrust. http://imgur.com/a/inFgs#0 // Fix solids. @PART[KWsrbGlobeI] { @MODULE[ModuleEnginesFX] { @minThrust = 0 } } This MM should do the trick right?
-
Help with ALCOR and RPM
nicogusuarez replied to nicogusuarez's topic in KSP1 Technical Support (PC, modded installs)
Okay, I figured out what it was, I feel like an idiot right now. I installed the mod wrong..... - - - Updated - - - But thank you all. -
Help with ALCOR and RPM
nicogusuarez replied to nicogusuarez's topic in KSP1 Technical Support (PC, modded installs)
Update: Re installed KSP and RPM to the newest version and still nothing. -
Hey guys i'm having a problem... http://forum.kerbalspaceprogram.com/threads/110686-Help-with-ALCOR-and-RPM
-
Help with ALCOR and RPM
nicogusuarez replied to nicogusuarez's topic in KSP1 Technical Support (PC, modded installs)
I'll take a look, thanks. -
Help with ALCOR and RPM
nicogusuarez replied to nicogusuarez's topic in KSP1 Technical Support (PC, modded installs)
I have 8 Gigs of RAM in win 64. Everything is installed and I tried it without other mods but i'm reinstalling KSP to see if that helps. Thank you! -
Help with ALCOR and RPM
nicogusuarez replied to nicogusuarez's topic in KSP1 Technical Support (PC, modded installs)
Ohh.. It's Horrible! I was excited to do an IVA only landing... -
Everytime I use an ALCOR capsule this message appears: [Error]: RasterPropMonitor: INITIALIZATION ERROR, CHECK CONFIGURATION. In the debug menu this appears: [Exception]: NullReferenceException: Object reference not set to an instance of an object Any idea what's causing it?