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novahike999

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Everything posted by novahike999

  1. Thanks, I always miss something. I'll get to it right away
  2. Hey, I'm having some trouble with the toolbar. The toolbar only shows the manual no matter what combination of engines/capsules I have. I've tried normal and 64 bit and made sure I have the 1.1.2 version. I'm wondering if any of the mods I have are screwing something around. Mods: MJ2, All near future, DmagicOrbitalScience, Kerbal joint re-inforcement, Pilot assistant, KAS Edit - None of the capsules or control units are showing that they have TCA. Even after re-installing and having no other mods.
  3. Can't get it working, have hydrogen tanks but I'm unable to fill the main cell or the balloonet. Nothing happens. Any suggestions?
  4. When do you think the next release will be ready? Edit: Awwwwww, no reply. Forever alone
  5. Could you post some screenies? I think you may be getting confused with some of the features like I did. Although it could be a problem similar to a one that I had if you're loading up vehicles that had action groups assigned before you installed the mod.
  6. Any updates on those momentary action groups if you've even got round to looking into it?
  7. Is there a way to make momentary action groups (So it's only activated when the key is held down). Just like how the default action group for brakes works? I'd be really grateful if there was, drag rudders are very difficult without
  8. How do I make the area larger? I can't seem to find they keybind.
  9. Cannot get this working for the life of me. Installed all the separate mods, pain in the arse. Installed the pack, pain in the arse. Trying to install sunflare .... texture thing, can't " is not a valid integer, you know what. I give up, screw it.
  10. http://forum.kerbalspaceprogram.com/threads/51037-0-24-2-KW-Rocketry-v2-6c-Available-New-5m-Parts!-24-07-2014 KW rocketry updated for 0.25 however it does not work very well on the 32 bit version. Game crashes when loading a game or creating a new one.
  11. So far I've had fun playing the career with the contracts. However the fact that some contracts require you to be going a certain speed makes it a little difficult for me. I'd like to remove the speed restrictions from the contracts but I cannot find the file with them in and there appears to be no option. Does anybody know where this file is kept?
  12. Your assumptions are not wrong. I do use one or more windows, I just didn't know what MJ2 meant.
  13. What do you mean by open each information window at a time. And making it windowed did not fix it?
  14. Yea, I get about 500 lines of "[LOG 12:37:27.140] Skipped rendering frame because GfxDevice is in invalid state (device lost)".
  15. I've only been getting this issue since I installed ksp 0.21 but my framerate will be normal for about 30 seconds to 2 minutes and then it seems to be capped at 10 fps for about a minute. During the lag when it seems to be capped to 10 fps the mission clock will flash yellow about once every 2 seconds. Does anybody else get this or know how to fix it? Please, Kerbals lives are in grave danger if I crash a lander because of this again. D: Mods I have installed: Mechjeb 2 Nova Punch TT Modular Wheels Procedural Dynamics (Wings and Fairings) Radial Nuclear Engines Editor Extensions SM SkyCranes Lots of love - Pffft, You really think I love you?
  16. I am getting a little tired of the nozzle effects,The whole blue ball thing an all. I was wondering if there is a mod that makes better engine nozzle effects?, because I can't find one. Maybe something like the shock heating effects but more concentrated.If there is can I get a link to the download. If not could somebody make one and upload it because I would appreciate that so much!
  17. Well, it's nice to know that I'm not the only one who is getting this problem. I don't think I'll bother asking the dev because it's a problem with the mod, not just for me so I'm sure there will be plenty of other people doing that.
  18. Oh, I was certian it was B9. Do you know how to fix it. Any help would be appreciated.
  19. I have Kerbal space program 0.21.1 and I was using the new SAS for control surfaces on planes and it worked perfectly until I installed B9 aerospace. When I activate the SAS on a plane the control surfaces will oscillate a little at first and then they will gradually get to these really wild spazzy oscillations over the course of 15 seconds or so. I have tried it without B9 aerospace and it works fine so I know it is B9 that is the problem. I have tried it with the stock parts that come with the game and the B9 parts. It does it for both. I would really like to know if there is a fix for this or if it only happens for me? List of mods I have installed: B9 aerospace Nova punch Ferram aerospace research Editor extensions Service module part Procedural fairings and wings Space junk bay Alchemy technology truss pack Modular multiwheels (Turn better than normal landing gear.)
  20. Mechjeb does still require a case with jebs artificial brain in it.
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