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xerogravity

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Everything posted by xerogravity

  1. I used to run the Boulder Co clouds etc but am now down to just NavyFish Docking Alignment as my only mod. It still bugs out unmodded so I've tried various configs and most mods make it happen sooner. Bit disappointing really. Prior to v0.24 I ran KSP on an older Mac with no real problems but it started spluttering around 0.25 so moved to the new iMac for 0.9. Even stock won't run cleanly now. Doesn't look good for 1.0 at this rate.
  2. I've just started playing KPS on a new (to me) iMac The iMac is running 10.9.5 (Mavericks) and has 16Gb RAM, 2.9Ghz i5. I'm running the latest version of KSP As my KSP session progresses, if I spend too long on Kerbin (airplane stuff rather than orbital), the ground textures begin to go. To try and explain, there appears to be a corrupted texture leaking over the top of the correct texture, like a grey mash-up grid. Soon after this any change in area status; moving between SPH and runway, VAB and pad, causes the game to go black screen and hang. If I go orbital, there isn't quite the same problem but going back to the Space Centre or sometimes even switching ships causes black screen and a hang. It has all the hallmarks of a memory leak. I tend to just use KSP in short bursts now or quicksave a lot. I can cope with this, irritating as it is, but as we lurch towards a 1.0 release I think t needs to be sorted. First, I need to know if any other Mac users or having any similar problems then I can report this as a bug. Thanks for your time.
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