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RogalDorn

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    Rocketeer
  1. I thought it would be fun to have a system generator. So when you start a new game the Kerbol system is generated procedurally. You have to experiment within the context of your new system to figure out things like getting to orbit...not to mention just unlocking and exploring a brand new system with new moons and everything.
  2. My 3 year old sits on my lap while I play and I let her do the staging...I am sure you can all imagine how that sometimes goes... But she loves it and we talk all about spaceships and astronauts and astronomy. So who cares if I have to revert scum my way to Orbit sometimes!
  3. If it means more money for squad then I am ok. We all know where their first love will always be!
  4. MOAR STRUTS INDEED! I am sure they will bounce back and be able to stick those landings...
  5. I pretty much only hear Benny Hill music in my mind when I launch a rocket. And I only hear the top gun soundtrack with a voice narrating in that distinctive commercial airline pilot voice when I use the SPH.
  6. Savescumming and Revertscumming, ALL of it...all the time. In my most recent career, I have landed three probes and a rover on Duna, but I've only been to the moon once and it was unmanned.
  7. Such a simple statement, that would involve much insanity. 10/10 score for reply
  8. This will be a fun expansion. You don't need to play with it, but you can if you want to! Very Excited to lose control of most of my Space Program LOL!
  9. My 1.02 SSTO works using t2 components can bring 8 tonnes into LKO and it works just fine in 1.04. It has to do less with your design and a lot more with your piloting ability. I level out at 10KM and don't turn on my rocket engines until about 20-23KM, I wait to fire the engines until velocity levels out and starts a slow decline. Then As soon as I get my Apoapsis up to 100KM I cut engines and circularize like normal. Works like a charm! As another tip it might help to manually transfer fuel from the back to the front of the ship the whole time it's running, or if you feel really froggy just disable the front-most fuel tank so fuel never comes out of it then use that as your reserve to do your orbital burn and your return trip. Oh and Don't forget to play Protomen's remake of "Danger Zone" and "Magic Carpet Ride" the whole time, without it you would be doomed.
  10. Replicated the mission yesterday from the payload of my Shuttle, Felt awesome when the contract came up and I was already in position to map satelites in Kerbin's orbit. Great addition to the game for sure because it made me feel like I had done a "Good Thing" with my space program instead of the usual science because SCIENCE motivations...
  11. We will get new wheels when the new Unity version comes out. The dev notes have been pretty comprehensive regarding the progress of wheel based issues.
  12. I don't usually deploy until 220m/s or slower. But because of this my chutes work 99% of the time
  13. Absolutely when I was trying to put a rover on Minmus for the first time in pre 1.0. I couldn't figure out how to attach the rover within the stack of the ship, so I strapped two of them in symmetry to the sides of the lander. Then I couldn't figure out a way to launch them without them both crashing face first into Minmus and breaking or flipping over. So I made two detachable ramp systems and put them under the rovers curved outwards so that when I decoupled the rovers they slid right down the rails and landed perfectly wheels down on the surface. Then when it was done I could detach the ramps and all that remained was the core of my science base I was making. The game lagged like crazy, but I got it up in one glorious launch and it landed perfectly. I used F5 and F9 over and over again on the surface just to watch my rovers deploy and everything come online. So very proud of that thing. It would never ever work in the new aero...it would be like flying with deployed airbrakes. Then the feeling afterwards of realizing that the surface gravity was super low and my rovers didn't have enough traction to even work on the surface. I planned for that by putting RCS tanks so I could fly them around a bit...but I didn't lock the tanks and the lander used all the RCS out of both rovers before I landed and before I realized what I had done. They just drove around in circles in place. But STILL!!!! That launch was amazing
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