flightmanmicah
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Everything posted by flightmanmicah
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Thank you Thank you all who are working so diligently to keep this modification of Kerbal Space Program running. I understand the difficulty and the struggle when juggling work, school, and projects such as this one. I truly am wishing you the best of luck in resolving this issue. To everyone else on this forum, patience is key. CommanderSpock is sorting out the issue and reorganizing the team. Please be patient with him as he gets everything back in order. If you wish to help, wait until the current team members are reorganized into a better working group. Respectfully, flightmanmicah http://forum.kerbalspaceprogram.com/entries/3739-Organization-Important-During-Development
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What is the full release, what does it all include? Will it be final with no expansions or will there be expansions? When will it be done? If you can answer these questions, then they just need to be told to the project team. Then, make the middle stuff. Again, I am willing to help but I don't want to be in charge.
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That is part of what we like to call, "Research Stage" in project management. It is where you find out what the users want. It is honestly my least favorite part put that's just me. So, a great idea would be to simply ask that question, "What do you want to see as a part of the Space Shuttle Program?" Make it a google drive form. Post a link like the poll and see what you get after three days. Compile the list of what the users want, figure out what is possible, select those possible outcomes as the final product, create a mission statement for the project team, create long-term, mid-term, and short-term goals, then develop courses of actions to achieve those goals. BINGO! Organization at its finest! After the publication of the final product, refine it as necessary and fix bugs as necessary. This is why major products have updates, like operating systems. After all of that is said and done, if the users start asking for more, start thinking of making an expansion pack later on.
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I would be willing to assist in the direction of the project, not manage it though. Here's the big deal, goals have to be set. These are the kind of questions we have to answer: What do we want as a final product? - Shuttle, ground facilities, launch vehicle, Extras, payloads, all of it. What do we want six months from now? - Shuttle and ground facilities What do we want six weeks from now? - Shuttle and launch vehicle That's just a quick example.
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I'm technically a nobody right now with this but may I make a suggestion? Great! The problem that occurred last time was a lack of direction/goal of the project. In project management, something I am quite familiar with, the project team must first come up with short-term, mid-term, and long-term goals before any work occurs. Without this goal setting portion, the ship is basically without a rudder and is taken hither and thither by the four winds. I suggest that you stop development, sit down with the entire team or at least the top three of the project management and set some goals. When the goals are set, creative courses of actions can be, well, created (who, what, when, where, why) for each goal and a timeline for each as well. This may take a bit of time but imagine just being able to sit down and have everything already laid out on when it needs to be done and what needs to be done! All this being said, I'm not in the management team and I am not certain as to what has actually already been discussed off the cuff and what is going on behind the scenes but it seems like there is a lack of direction among the project team. Hope this helps. Cheers.
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Glad to see this continuing development. Might I suggest really focusing on the SSP and the surrounding infrastructure such as the launch pad. Take it one step at a time. Also, I was working with Mike to finalize a deployment method regarding installation. I am currently learning C# but I already know VB and C# isn't much different. So, I might be applying in a month or so to join the team. Best of luck till then!
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Component Space Shuttle - dev thread [IMG heavy!]
flightmanmicah replied to a topic in KSP1 Mod Development
Well, it looks like we are back here. We wanted a flyable shuttle and MikeNZ gave us that, sadly, it is no longer. It was a sad sight to say the least when I turned to the forums once again to check on the development and noticed the forum had been closed. I do hope and wish the best for Mike as he continues his own paths. Now, its time to get down to business. Dragoon needs to get on this ASAP. If we are to have a shuttle, blast it (pun intended), we must have the best! Best of luck Dragoon and may gravity assist you in your space endeavors! -
Space Shuttle Pack for ksp 1.0.4 dev thread
flightmanmicah replied to Mike-NZ's topic in KSP1 Mod Development
1,000th post! Congratulations Mike! -
Space Shuttle Pack for ksp 1.0.4 dev thread
flightmanmicah replied to Mike-NZ's topic in KSP1 Mod Development
The telescope actually works? That's awesome! -
Space Shuttle Pack for ksp 1.0.4 dev thread
flightmanmicah replied to Mike-NZ's topic in KSP1 Mod Development
Quick update on the installer idea: Mike and I are working together to figure out the best way to create an all in one installer for the mod. It will be released from Mike. I am basically just giving him some advice on the installer. Unknown timeline on when that will occur. More than likely the installer won't happen for about a week or more from now, maybe sooner. Honestly, we have no clue on when that might come into affect. -
Space Shuttle Pack for ksp 1.0.4 dev thread
flightmanmicah replied to Mike-NZ's topic in KSP1 Mod Development
Like Mike said, it would be constant releases still. Although I may know some programming, having it automatically update from online as a new update comes out is rather complicated. Considering the amount of updates and the amount of people going to download this. There is no way on this earth my computer or Mikes could handle all the internet traffic. We'd need to purchase server space and bandwidth with a company. Best thing we can do is come up with increment downloads with the installer of parts that work and run with that. Maybe update the installer every few months. The rest of the time would probably still be chaotic updates via the forum and dropbox. -
Space Shuttle Pack for ksp 1.0.4 dev thread
flightmanmicah replied to Mike-NZ's topic in KSP1 Mod Development
Mike, I have some work with programming, after all my degree is Computer and Information Systems. I might be able to crank out an installer once you've completed the pack. -
Space Shuttle Pack for ksp 1.0.4 dev thread
flightmanmicah replied to Mike-NZ's topic in KSP1 Mod Development
See Mike, need to have that installer. -
Space Shuttle Pack for ksp 1.0.4 dev thread
flightmanmicah replied to Mike-NZ's topic in KSP1 Mod Development
Hey Mike, know we hit you a lot with criticism but it's because we know you want to have the best mod of all time! Thanks so much for all you do! Also, I was thinking, once you get pretty much everything done, at least regarding the ISS, Canadarm, Canadarm 2, CSS, Crawler, and Gantry, I think if you made one file installation with an installation runner it would help a lot of people out. Some of the biggest issues I've seen with large mods like this one is people installing it wrong simply by placing or not placing certain items in the right folders. Just an idea you might consider.