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jonathantm

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  1. You're welcome! If there's an easy way of doing that, nobody told me yet... The only way I know is by changing the scripts of those files into the folder Clouds, "cloudLayers", "12 Astronomer's Surface Glow" and "10 Astronomer's Atmosphere". - - - Updated - - - It's on "Kerbal Space Program\GameData\BoulderCo\Clouds". Just open the files as a notepad and edit them.
  2. "this is the best graphics mod in the world" is actually too exaggerated, I agree! hahaha But I think the way I wrote (best mods for graphics) is fair because I didn't see any better mod for graphics that's compatible with 1.0.4. To set a version for every future adjustment I make is a great idea, thank you for suggesting that!
  3. Actually yes, you would need to understand the scripts in the Clouds folder to change it, but here is what you want, I made it for you: https://www.dropbox.com/sh/u9601qhmmdeegaw/AAAqwkd-fVZL-oOBxCek7Ugba?dl=0 After downloading it paste it into your game's folder. I deleted the scripts of Duna's effects (it includes clouds and atmospheric reflection, in other words, default configuration) and makes Kerbin more blue as you asked. I didn't even check it for myself to see how it is now LoL, tell me if it's the way you wanted. - - - Updated - - - Just reminding: The folder BoulderCo must be into GameData.
  4. That's a very recent picture of earth taken by NASA's Climate Observatory Satellite some months ago (this year): Actually the earth's clouds are a little bit transparent in some places... Maybe I could make a new readjustment (a second one to share here) to make Kerbin looks like the earth in this recent picture. Maybe by decreasing the altitude of the atmosphere's brightness to make the clouds more visible like in that picture, it would be awesome...! I'm not promising to do anything, but if I do, I'll share the readjusted files in this thread here (on the first page)! Thank you for suggesting it, I appreciated it!
  5. You don't need to replace assets if you don't want to change the sun flare, the file is equal except the sun lens effect that was changed. It's probably compatible with OPM, Trans-keptunian, and new-horizons, as far as I remember, these mods you mentioned don't really change the original planets, they only add new ones, is it right? The matter is the original planets, if you add a mod that changes something related to the original planets, it might cause some conflict. - - - Updated - - - I'm glad that you liked those adjustments, I don't really want to take the credits for anything, I just wanted to share something for other players to have fun as well, I hope nobody gets angry about these shares. I don't think it's gonna happen but if this thread be deleted, the video will remains, people still can download it and have fun.
  6. Thank you for your advice, it really helped a lot! I also see many people doing the same, and I can't see anything wrong about sharing these files, everyone knows who made them. I edited it the way I could and I will still think about how I'm gonna deal with the Visual Environmental Enhancement's files. Once again, thanks for the help! - - - Updated - - -
  7. I clearly said that I just made some adjustments, I don't want to take the credits of this, I'm not doing this for money or views, I was working on these adjustments to make it more realistic for my own gameplay, when I finished it, I noticed that I should share it for other players to have fun as well. If an admin thinks it shouldn't be here so I'm sorry and going to delete the thread. But if it's only a matter of giving the credits for the mod makers, then I'll edit the thread to write their names with the credits.
  8. Distant Object, Planet Shine, and the readjusted files of Environmental Visual Enhancements... I didn't check licenses. But if the creators of them want me to take it out of here, I do it, and then I put only the readjusted files of Environmental Visual Enhancements into an auto-installing rar... What do you think?
  9. That's not the way I did put the folders into the dropbox, I'll download it and check if there's something wrong with it. I opened it right now and they don't appear to be empty to me, and the other folder "gamedata" you mentioned makes me confused, I didn't really put it there. I'm downloading it anyway, if I find out something wrong, I'll solve it! - - - Updated - - - Thank you for your support!! I completely agree with you! When we turn our back to the sunlight, if there's no huge object (in front) to reflect the sunlight into our eyes, we see stars! You are right, but in the video I said "as almost all the time we are in the sunlight's presence, it's better to turn off the stars... During the gameplay, even if you aren't looking at the sun, you are looking at your spaceship or a planet, which will reflect the sunlight into you eyes anyway. That's why I decided that this way will be better, not perfectly like in real life, but at least a little more realistic. By the way, in the menu of the mod DistantObject there's the option to adjust it, you can (for example) put a very bright skybox and then adjust it to disappear when you look at a brightside of a planet or even the sun, maybe with the accurate adjustment it might be satisfactorily like in real life. But sadly, still when you look at your spaceship, it won't affect the brightness of the stars no matter how close to the spaceship you look. - - - Updated - - - I finished downloading it right now, I unzipped the file and there only had 2 folders as expected. "gamedata" and "KSP_Data", I noticed that it's not written "GameData" but "gamedata"... The folders' files are fine, all the files were there. There's no other "GameData" folder, only "gamedata", but this little difference of uppercase letters is insignificant, when you paste the two folders into the game, it works fine. I recommend you to reboot the computer and try to download it again, it must be a bug in the downloading process. Tell me if it worked. If the problem remains, I'll share these files via something else...
  10. I was tired of incompatible and unrealistic Visual Environmental Enhancement mods for 1.0.4 , so I decided to spend some time working on an improvement for these mods of graphics. The result was: More realistic clouds, clouds's shadows, atmospheric reflection, sun lens effect and city lights! Of course not everything into these mods was changed, only the scripts of the mod Visual Environmental Enhancement! This compilation of mods is made up of carefully selected mods, files and some scripts that were changed (by me) for the atmospheric effects. It uses the mod Distant Object originally made by MOARdV from the thread http://forum.kerbalspaceprogram.com/threads/98943 and its licence http://creativecommons.org/licenses/by/4.0 , Visual Environmental Enhancement originally made by rbray89 from the thread http://forum.kerbalspaceprogram.com/threads/55905 and Planet Shine originally made by Valerian from the thread http://forum.kerbalspaceprogram.com/threads/96497 and its licence http://www.apache.org/licenses/LICENSE-2.0 It's made for KSP 1.0.4, so, no crash will happen! Don't need Texture Replacer, Active Texture Management or OpenGL! And remember: The less mods you add to the game, the faster it will run! I made this compilation of mods prioritizing a fast performance of gameplay (and more realism hehehe)! A printscreen to show how Kerbin will look like after you install it! I didn't take more printscreens because the video already shows everything... All what you need is in this link below, don't need anything else! Download it: <snip> HOW TO INSTALL: In the link you will find two folders (like the image below), after you finish downloading them paste them into your KSP's folder, it will ask you to replace "GameData", "KSP_Data" and "sharedassets9.assets", replace them all! Make a backup of the file "sharedassets9.assets" before doing that! (Warning: If you already have DistantObject, PlanetShine and Visual Environmental Enhancements in your game, please uninstall them before you past the two folders!) Watch the video I've made to show you how realistic it is. Remember: If you want to turn off the stars, you can do that via the menu of the mod DistantObject (during gameplay)! And if you want to make the darkside of planets actually dark just like in real life, you can do that via the menu of the mod PlanetShine (during gameplay). Please, ask me any doubt you have! (Sorry for any English mistake, I'm still learning it)
  11. Yes, It was working fine, RO and RSS. <:-( - - - Updated - - - Yes, when you click on the mod RSS in the Ckan, a window automatically shows up for you to choose which one of the three textures you want it to come with, we cannot install it without choosing one of them, I tried it with Realism Overhaul and without it, it didn't make any difference in terms of making Realistic Progression Zero work. The mod RSS was working fine as well as RO. (sorry for taking so long to answer, that's because I was waiting for an e-mail's notification of someone's Reply in here, but it didn't come, so I decided to check for a Reply in this page by my own)
  12. I didn't get to install it, I've tried to reinstall the game, then installed this mod and its dependents via Ckan (of course I installed real solar system and realism overhaul, my Ckan is updated as well as the game 1.0.4 and I'm using windows 7), it didn't work at all. The game works as well as its dependent mods except the realistic clouds and textures. I've tried to set the game's graphics highest, but nothing happens either, no clouds and no ground's textures are shown in game (Only the default ground's texture are shown, of course) What else can I try?
  13. I'm having the same problem, after a while without playing ksp when I opened the Ckan today the same problem happened, that frustrate message showed up, I cannot install any mod by Ckan, I'm looking for solutions for more than 3 hours, looks like nobody knows how to solve this problem! =(
  14. Screenshots taken from Overhaul Flameout Effects working without Real Solar System mod.
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