just tried a shallow entry in rss with real heat (and realism overhaul, and a ton of other things) with just a mk1 capsule, reaction wheel and heat shield. simulated the craft with a kerbal construction time orbital start @135 km, and dropped periapsis to ~120 km before ditching the thrust stage and letting friction do it's job. touchdown after 1h with remaining 392 of 400 ablator points - similar to what i remember from 0.9 dre runs with similar setups. which from how i understand the posts above sounds like this is the expected performance? with stock heating and before ro (not sure if that changed anything relevant there) the craft burned up above 100km, iirc... so i think i am finally getting to the point where i can play ksp again thanks for all these real-series mods, they are very much appreciated!