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Screeno

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Everything posted by Screeno

  1. Problem is, past 20000m airbreathers are crap. You know what... I'm just gonna wait for either nuFAR or till squad fix this nonsense. - - - Updated - - - Now just about to test this mod... Which can restore the 1.0 config. Will report back with result
  2. It's crashing whenever I fly spaceplanes really... Whenever they get hot it seems. Rockets are fine, I can fly them no problem, no ksp crash. But want to fly spaceplanes too man... I want 1.0 back! It was perfect.
  3. Fusalage Got really hot and had to switch rapiers because jet mode was useless past 1100 m/s at 20000 m... Almost exploded... Got my apoapsis up to 72 km, barely any fuel left... And then ksp just closes itself instantly.. this keeps happening when any plane gets really hot, during launch or reeentry... It's crashed 3 times o. This flight alone. :'( ever since they added the temparture gauge it happens. In 1.0, I could get planes as hot as. Anything and no crashes. Please fix this squad...ksp is my favorite game and now I can't play it... Because it almost alyways crashes mid flight
  4. Just know I was flying at what seemed to be terminal velocity, at around 14000, then I decided to dive very slightly just 10 degrees off prograde and suddenly I rapidly accelerated! Up to 500 m/s really quick so then I pitched up and was still getting massive acceleration, hit 1500 at 25000 and exploded... Hahaha! Looks like I have to fine tine the flight profile somewhat. Thanks for the tips, ill post back if I make it to orbit
  5. I'm going to try it again right now, and ill tell you the exact thing I do mate
  6. Uhhh.... What. That would make it not a plane... It's only got two of the standard delta wings, barely much.. - - - Updated - - - Well what I do is take off at 30 degrees and remain there unroll I get about 10000m then ill go 10 degrees. And then it will get to about 350 m/s and not get any faster
  7. Well, I have an ssto, made to be just like skylon, it consists of, from the center of the craft, symetrically going towards each end, a mk2 crew cabin, 2 mk 2 lfo shorts, two probe cores, two mk2 to 1.25 long adapters, then two reaction wheels, and finally two ncs adapters with nosecones attatched, and for wings, standard delta wings in the middle, where the rapiers, preecooler ands shock cone intake are like skylon. And it als has two canards at the front, and one rudder. This should fly great I thought. But no. It cannot get even to 400m/s! Useless! Two rapiers spaceplanes can't fly anymore. I could just add another but then it would not be skylon! Seriously it would easily beable to go atleast 1300m/s before flameout... Personally I cannot understand why squad messed up the drag so badly that even a realistic design like that sucks. Either that or airbreathing engines at the current time do not produce enough thrust in subsonic and transonic flight... I played with FAR before for a while and it looks like I'm going straight back to it when NuFAR comes out. Or is NuFAR out?. Anyway... Point is, with this hot"fix" one cannot make a reasonable ssto with 2 or less rapier engines
  8. You have to pitch high in the thin atmosphere, as soon as you get in, pitch 45 and see how that shaves loads of speed in the upper atmosphere
  9. I was wondering if ksp displays temperature as Kelvin or celsius? It's only available thru the debug menu too, should be on everything by default really. Thanks in advance to any answerers!
  10. Works fine for me... I notice it makes my ssto hot but, other than that... Seems the same execpt the fuel change.
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