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Pippin

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Everything posted by Pippin

  1. Okay so I turned off EVARepairs and it hasn't happened since, so I'm fairly confident it's that. I'll reproduce and make a log if I get a chance, but at the moment I don't want to screw up my save by re-enabling the mod. I will come back to this, though, since it would be cool to get the two to work together.
  2. I love this mod, I kind of don't want to play without it, but I'm running into an issue with my current career modlist. It's pretty extensive, so I wouldn't be surprised if it was a conflict of some kind, but I can't figure it out. Most of the time, I'm getting instant research. Rather than being sent to my research department and then gathered slowly with funding, I'm just getting instant science from transmissions as I would in vanilla. I've reinstalled the game + modpack several times, and each time what seems to happen is that I can do between one and three launches with Bureaucracy working as normal, and then after a bit, the science just flips back to vanilla instant rewards. This then persists across savegames and even in new games. Starting a new career save, I get instant science right off the bat. This is the mod list: My strongest suspicion at the moment is that it has something to do with the EVARepairs mod. That mod gives you science whenever a part fails, and I think, though I'm not sure, that it always seems to start when that happens. The science from the failure comes through instantly, and somehow that breaks Bureaucracy's science management. I'm really not confident about that, though. Has anybody encountered a similar bug?
  3. Thanks, but I already tried all the obvious solutions. Uninstall/reinstall, delete key files then verify with Steam, triple-check all mods are removed, change GFX settings, etc. Nothing seems to help.
  4. Since around .24, my Steam install of KSP has been experiencing really weird and sometimes game-breaking graphics bugs. Here is a full Imgur album of all the issues I get. These issues usually occur after around a half-hour to an hour of gameplay, and then all occur together in quick succession. Mods do make them slightly more common, but it still happens regularly in Vanilla. The only way I have found to solve them so far is to restart the game, which, in mid atmospheric flight is not an option. I run an extremely powerful iMac desktop. I'm not sure of the specifics, because I'm just not that kind of buyer, but I can tell you that other than these glitches, I've always been able to run pretty much any game at max quality at 40-60 FPS. No one else on the internet that I've seen, after hours of searching, seems to have these issues. Seriously, PLEASE HELP. It's practically impossible to play this game with these bugs, since I have minor OCD. It's bad enough that these make the game nearly impossible to play when this happens. Update: 1.0.2 seems to not have fixed these glitches but at least made them much more uncommon. They don't tend to always happen every game anymore, but they still do happen.
  5. Maybe this is in the mod, and I just missed it, but I have wanted a certain function for a mod like this since I got KSP. Would it be possible for you to add the ability to put timers in your action groups? And maybe sensors? Basically, I've always believed action groups should have an element of easy-to-understand computer code in them. Like Scratch (look it up if you don't know it). Would it be possible for you to code in the ability to set a single action group to, for example, shut off all engines, wait for a second, open the cargo bay, wait for a second, and undock the cargo? PLEASE TELL ME YOU COULD.
  6. Hey all, I'm running the steam version of KSP on a iMac desktop with really great specs, previously capable of getting perfect FPS and graphics on the highest settings. Ever since Beta than Ever, however, it's been showing some really, really, REALLY weird graphics errors. Things like ghostly part or skybox textures filling my screen, epilepsy-inducing rapid strobe flashing, parts of the ground being darkened, and the whole screen appearing to be viewed through crude oil, with every object and the ground pitch-black and the sky still blue but blurred with the objects. 1.0 has made them slightly less common, but they still happen. I'll try to get some screenshots and update this when I can.
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