Jump to content

Beenrak

Members
  • Posts

    2
  • Joined

  • Last visited

Posts posted by Beenrak

  1. Building upgrades count as PENALTIES for some reason. So the 60% income combined with 200% penalties means that buildings are stupid expensive.

    Set the penalties slider to match the income slider IMO. Lower income already means lower margins (less profits) per launch, so even if you scale penalties down to the same amount as income, they'll still hurt more than normal.

    Can I do this after having already started the career? Would it make sense to just start over?

    Also, I enabled reverting flights when I started-- I don't like having the crutch of quick save, but if something goes wrong for reasons outside my control I like to be able to hit the big redo button.

  2. So I am by no means a pro at this game (or even very good to be honest) but I prefer a game to be difficult. I decided to start a career mode on Hard and things are going along fine except for cash.

    I have enough money to keep running missions essentially forever, but upgrading the KSC buildings is going to take forever! I am only making ~30k-50k profit on each mission and that's if I happen to find two contracts that can be done at the same time. I am just about to launch my first Mun mission, which I am hoping will bring in more lucrative contracts.

    My question is: Is the grind going to continue this slowly? or once I hit the Mun should things speed up? Also, I have yet to upgrade Mission Control, would it be in my interest to do that (I have funds for that) so I can complete more than 2 contracts simultaneously?

    Thanks. :)

×
×
  • Create New...