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Everything posted by Kab00mBaby
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Thaks a bunch, I have that installed too.
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Great Mod. I already love it. I just have this issue with duplicate Kerbals when I do an EVA and the Monitor is breaking too. Hope this gets fixed soon.
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Contract Pack: Advanced Progression - REPLACED
Kab00mBaby replied to tjsnh's topic in KSP1 Mod Releases
yes, it's finally here. will give it a try right away! thanks for all the hard work mate. just a quick question: is this compatible with other contract mods (contract packs for scansat, stations / contract configurator) ? -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
Kab00mBaby replied to Ippo's topic in KSP1 Mod Releases
thanks. i'll look into that. -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
Kab00mBaby replied to Ippo's topic in KSP1 Mod Releases
i need some help. i dont see a dangit! symbol in any view but the space center. thus i can't train my crew. i tried to reinstall and checked some videos and the manual. there should be another button but it just wont show up. i am using the latest 0.6.1 build via CKAN, the toolbar mod and a bunch of other mods (none of the incompatible ones mentioned at the first page) but since the mod is working properly in all other aspects i am really clueless now. any hints? -
[1.5.1] Engine Lighting (1.5.1) Little Config Update (13 October)
Kab00mBaby replied to tajampi's topic in KSP1 Mod Releases
i saw the "avaible on CKAN" and i was searching like a madman. after i check again i noticed the (not yet up) i felt dumb any eta for CKAN implementation? -
Contract Pack: Advanced Progression - REPLACED
Kab00mBaby replied to tjsnh's topic in KSP1 Mod Releases
any news on the progress so far? i'm eager to start a new game using this mod -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
Kab00mBaby replied to Ippo's topic in KSP1 Mod Releases
can we expect the parts coming soon? judging from the pics things are looking almost ready -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
Kab00mBaby replied to Ippo's topic in KSP1 Mod Releases
by the looks of the image, this will have some nice parts added + work with KIS please tell me otherwise if i am wrong if there would be a part for the Universal Storage mod it would be perfect -
[1.4.3] [(Re^4)visited!] Science Revisited 1.7.0
Kab00mBaby replied to zekew11's topic in KSP1 Mod Releases
is this compatible with "ScienceAlert" and "Dmagic Orbital Science" ? -
[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Kab00mBaby replied to DasPenguin85's topic in KSP1 Mod Releases
any chance we will see this for CKAN? -
Contract Pack: Advanced Progression - REPLACED
Kab00mBaby replied to tjsnh's topic in KSP1 Mod Releases
looking forward to see this for 1.0.X keep up the good work -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
Kab00mBaby replied to KospY's topic in KSP1 Mod Releases
This is one of the best mods ever made for KSP. I just wanted to leave this comment here. Keep up the great work. Cheers -
good thing to have. cheers
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alright. MM is at 2.6.3 and CTT 2.0 all i get is the stock tech tree with some missing nodes and a couple of lines leading/coming nowhere
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same problem here. not working on clean install. i used the newest versions of both MM and CTT
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[1.1.2] K2 Command Pod: Two Kerbal stock-alike pod (v1.4)
Kab00mBaby replied to jfjohnny5's topic in KSP1 Mod Releases
kudos mate, a two-crew pod should be ingame by default. thanks for filling this gap. cheers -
this is a neat little mod, any chance this will make it to CKAN ?