Funny you should mention that. It pretty much what MechJeb always does with my crafts since 1.0. The landing AP behaves very strange throughout the whole decent. It starts with showing a landing prediction that is WAY of the mark, typically in the range of 300 km short of the target. After the initial de-orbit burn it will try to make a correction of 50-200 m/s and then continue to make tiny correction in all direction throughout the decent. Sometimes it seems to get stuck on a correction, trying to make corrections of >1000 m/s, getting ways from the target location and usually crash into the ground while doing the correction. This behaviour happens on both Kerbin and Laythe regardless of crafts. While I did register on this forum pretty much only to post this I would also like to say thanks while I'm here. I've used MJ for some time now and it is really helpful (even now as long I don't let it do the landings). Having tried my hand at modding and programming I know what a pain it can be when things just refuse to work so thank you for doing this. It's a great mod you have made.