egneil
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Rocket planning based on final payload?
egneil replied to egneil's topic in KSP1 Gameplay Questions and Tutorials
Thanks for all the help. I guess I'm just trying to build my rockets too small, as they can barely break 70~75km altitude straight up. Mostly I've been trying to keep the cost of my rockets on par with the pay of the tourism contracts because they have such a static payment. (All sub-orbital flights give 13k per kerbal, and I think mun-orbital give around 22~23k per kerbal.) I'm not trying to limit my cost too much, but I would like to make a net profit from every launch. -
Rocket planning based on final payload?
egneil replied to egneil's topic in KSP1 Gameplay Questions and Tutorials
Thanks for the advice, although I'm not sure how useful it'll be in my early career mode game. Still when I can get a stable launching platform it should help with my planning. Mainly though, I'm just trying to get my head around how much fuel I need for a static payload. Thinking about it now I think my main question is if you had a 9000dv first stage how much should you expect it to drop when you put on a 20t payload? -
I've been messing around in KSP for a while now and I always have trouble designing the stages needed for atmospheric ascent off of Kerbin. I'm already familiar with the equations for finding the delta-v for a craft, but it seems to require me finishing my design before I can learn if it has enough fuel for the task at hand. So I'm wondering if there is an equation or set of equations for determining how much fuel I need for the first stage ascent of a craft for a given final stage payload. If there's any additional information that I missed that would be helpful, let me know where I can find it and I'll post it for you.