kingtutn
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
kingtutn replied to Gameslinx's topic in KSP1 Mod Releases
First attempt at using this high mod with a great reputation, downloaded it this morning but have the same problems as Ian John and septemberWaves: - tells me I am missing shaderbank cfd - doesnt load the game, just stays on loading screen forever. Probably related - that unzipping the Parallax_ScatterTextures file will create a Parallax_StockTextures folder, and not an expected Parallax_ScatterTextures folder. ===== Edit - got now, the installation instructions are wrong on both the github page and also the InstallationInstructions.txt When they say "Move the ... Parallax_ScatterTextures folders to your install's GameData folder", what they really mean is "Merge the contents of the new Parallax_StockTextures folder with the existing Parallax_StockTextures folder."- 2,841 replies
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>Maybe you want to smooth out the edges, or is that as you want it? Ideally, I'd like it to be worse. I'd like it to be uneven, with cracks between the panels, joins visible. Originally, I was only going to have four sides. Its supposed to look "home made" as opposed to made by people who know what they're doing. Like the very first effort of people who'd never done this before. Maybe the hatch could have been smoothed, but otherwise its pretty much how it is supposed to be, shabby peeling paintjob and all.
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Again, this is just a note to myself to update the part.
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> a license for your mod both in the post and in the download. Done. Thanks.
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Last week I decided to make a 3D model in Blender... Edit - after 3 years I come back and this extremely shiity old part that nobody wanted is no longer available on the file place where I put it and it doesnt work in the current version anyway. This is a note to myself to update it and upload it to a more permanent location.