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Bottle Rocketeer
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Can't find an old delta-v calculator site?
Mait3rz replied to Snowstorm's topic in KSP1 Gameplay Questions and Tutorials
That's the one I've used for a long time now, appears to have stopped working. I found this one that's similar but doesn't work on my phone at all, shame really it was really handy. https://www.dcl.hpi.uni-potsdam.de/home/feinbube/web/stealth/KSPDeltaVMap/ -
This is great news and hopefully shows KSP will be continued to be developed for years to come. Not so much here but on Facebook and twitter I have noticed a few people moaning about paid DLC. What people need to realise is it's not the crap DLC you tend to see from games now-a-days with £5 colour scheme packs, but a proper expansion. KSP is a business at the end of the day and if people want continued development they will have to support it in other ways. This has always been the case for lots of games with a long lifetime of continued development.
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[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
Mait3rz replied to Nils277's topic in KSP1 Mod Releases
Here's the base I built using this Mod the other night. I'd just like to say thanks to the author as these pieces are awesome, makes base building much better. full construction: Part 1 : https://imgur.com/gallery/NQhGX Part 2 : https://imgur.com/gallery/EbG7I (I'm sure there used to be a button to embed the imgur album on these forums but it seems to have disappeared) -
I used a mod called Kerbal planetary base systems, you can attach wheeled landing legs to all the parts with docking ports and Drive the pieces together. If you look at the links part 1 and 2 it shows a step by step building of the base. I wouldn't recommend docking in orbit as unless the centre of mass and thrust is perfectly aligned you're just going to flip on landing. Unless you have a tonne of RCS/SAS pieces and it would still be a pain to do. Heres the mod I used and I would highly recommend it :
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Hey guys just wanted to show the base off I've just finished building. Been working on this all day let me know what you think. https://imgur.com/gallery/NQhGX -Part 1 https://imgur.com/gallery/EbG7I - Part 2
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yeah that fixed it, why would they even add that as an option? Felt like the first time I ever went EVA again and couldn't get back to the space craft Haha
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Hello I'm wondering if someone can help me, my RCS controls seem to have got messed up when you go EVA and use the RCS thrusters, the Kerbal used to orientate himself to the direction I press but that doesn't seem to be happening anymore. Can anyone give me any advice? Think I may have found the answer activating SAS while in EVA will hopefully fix this. Not at a PC right now but I will report back.
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Hey guys it's been a while since I have played KSP. I last played it on version 1.0.5. I am wanting to update to the most recent version, whats the best way for me to do this, I have quite a few mods installed. Would it be as simple as running the patcher then copying and pasting the new version of the mods into the game data folder? I ran the patcher and started KSP just fine without updating any of the mods, I didn't get any of the pop up messages telling the mods are out of date which I thought was strange. When I then updated the mods by just copying and pasting the most recent versions it then asked me to update KSP to the most recent version on the pop up messages when the game starts. Any help would be appreciated.
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Mait3rz changed their profile photo
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Below is my most recent mission to Duna/Ike it consists of: x 3 interplanetary vehicles a reusable lander for both Duna/Ike an orbital refinery Narrow band scanner M700 scanner an unmanned ore carrier a ground mining base a return vehicle
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Detailed album of me creating my most recent space station.
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Below is my most recent mission to Duna/Ike it consists of: x 3 interplanetary vehicles a reusable lander for both Duna/Ike an orbital refinery Narrow band scanner M700 scanner an unmanned ore carrier a ground mining base a return vehicle Currently just set off for an intercept with Duna
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Why is this fighting me?
Mait3rz replied to Perotis's topic in KSP1 Gameplay Questions and Tutorials
I had this same issue last night, I'd just finished launhing 2 interplanetary ships, a station to dock with them and also a lander, launched and docked them all in orbit no problem. Then I went to build a scanner probe to dock to the ships and send to Duna. I had the same issues it seems to be very prone to flipping out. In the end I used an orange tank main sail, with X 4 grey 1.25 m drop tanks, fuel lines and asperagus staging. Along with 4 delta deluxe winglets, had to use RCS to help stabilise it. Also had to start the gravity turn quite late. You may also want to try removing the fairing all together, on my design I did keep it however in the past I've had quite a few issues with fairings actually causing the craft to flip. Correct me if I'm wrong but I believe there is some sort of bug with the way fairings calculate drag? -
SPACE STATIONS! Post your pictures here
Mait3rz replied to tsunam1's topic in KSP1 The Spacecraft Exchange
So I posted this station a couple of posts back, however that was just a test model I was using with hyper edit. Last night I finished building the real thing. Completed without mechjeb assistance. Sitting at roughly 280 parts. It took 5 launches. At an orbit of around 125 K.M. I give you Aether command station. -
SPACE STATIONS! Post your pictures here
Mait3rz replied to tsunam1's topic in KSP1 The Spacecraft Exchange
PC only? I'm using a mobile. -
SPACE STATIONS! Post your pictures here
Mait3rz replied to tsunam1's topic in KSP1 The Spacecraft Exchange
Here's the space station I'm building at the moment, haven't got a name for it as of yet so it's just known as the KSS, finished designing it last night. Broken it down into seperate modules now it's time to launch each one and build it in orbit. Pictures show the full station hyper edited into orbit. Will update when I'm finished tonight.