-
Posts
486 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Torih
-
Game Crashes at Start
Torih replied to camfrlas's topic in KSP1 Technical Support (PC, modded installs)
The astronomers pack uses a lot of memory, you are prob hitting the limit. Adding OpenGL or DX11 switch to the shortcut and installing active texture management and temp gauge killer should help. http://forum.kerbalspaceprogram.com/...y-using-OpenGL http://forum.kerbalspaceprogram.com/...y-reduction%21 http://forum.kerbalspaceprogram.com/...ement-Save-RAM! http://forum.kerbalspaceprogram.com/threads/120731 If that doesn't help try removing the astronomers packs. -
Crashing when going back to space center
Torih replied to Blodyh's topic in KSP1 Technical Support (PC, modded installs)
Adding OpenGL or DX11 switch to the shortcut and installing active texture management and temp gauge killer should help. http://forum.kerbalspaceprogram.com/threads/84203-Less-memory-usage-by-using-OpenGL http://forum.kerbalspaceprogram.com/threads/106356-Forcing-DirectX11-40-memory-reduction%21 http://forum.kerbalspaceprogram.com/threads/59005-1-0-Release-5-0-April-28-2015-Active-Texture-Management-Save-RAM! http://forum.kerbalspaceprogram.com/threads/120731 Hopefully the scene change and temp gauge memory leaks gets fixed soonish. Or we get 64bit support -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Torih replied to stupid_chris's topic in KSP1 Mod Releases
Yeah it only has surface attachment (that I've seen). When placing the chute it is snapping to the surface like stock parts do, but soon as you press to attach it moves inside. I'm guessing realchutes doesn't work with KAS, but I noticed when searching that the mod creator said he would be looking at adding KAS a long time ago. -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Torih replied to stupid_chris's topic in KSP1 Mod Releases
Hi, So I had arrived at Duna and forgot the chutes on my lander, fortunately I had some spares but not the stock ones only Real Radial. Not sure if this is an issue with KAS or RealChutes, but when attaching the Real Radial Chute it just disappears. It shows in the staging window so assume its attached somehow. I attempted to land however soon as they deployed most things on the screen disappeared and Kerbal Engineer reported NAN for most figures. I went back to KSC and tested on the pad and its the same issue, the Chute disappears inside the lander can I used. Any Ideas? -
Problems with loading.
Torih replied to WARodst10175's topic in KSP1 Technical Support (PC, modded installs)
Don't defrag if you have Kerbal on an SSD. My game was taking 15 mins to start. However if I disable the net just as its loading it starts in a few seconds. No idea why but it works for me -
Part Select Delay
Torih replied to expert700's topic in KSP1 Technical Support (PC, modded installs)
Yeah also get this now and then. No idea what causes it. -
Files missing after installation?
Torih replied to Bogeyman's topic in KSP1 Technical Support (PC, modded installs)
They should be in the GameData folder, not the root of Kerbal. -
wrong VRAM size detected
Torih replied to scavenger's topic in KSP1 Technical Support (PC, modded installs)
For "Feature" read con -
Burn Ubuntu to dvd and boot up from that drive, it will (most of the time) give you an option to install alongside windows. It will partition a drive if needed (make sure you have data backed up!) or select another fresh drive. Guide here https://sites.google.com/site/easylinuxtipsproject/installation As its a different OS it uses different drivers and software etc. Double check your hardware has Linux drivers. You can however run some Windows software with Wine https://apps.ubuntu.com/cat/applications/precise/wine1.4/ not everything works but its pretty good.
-
NAvball switched orientation
Torih replied to Hoot's topic in KSP1 Technical Support (PC, modded installs)
You need to realign the command module in the VAB, the direction on the pad comes from that. Pickup the command and press space then re-attach it to the rest of the rocket. -
Docking Nodes not working
Torih replied to monolith12926's topic in KSP1 Technical Support (PC, modded installs)
You could try doing a spacewalk using KAS to remove the dodgy port and re-add them. Also you did use the same size ports right? -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
Torih replied to nlight's topic in KSP1 Mod Releases
Double checked and the regular settings are all ok. -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
Torih replied to nlight's topic in KSP1 Mod Releases
Ah well, thanks anyway. Least I wasn't missing something. Tempted to dual boot ubuntu. -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
Torih replied to nlight's topic in KSP1 Mod Releases
Yeah I'd tried that, the profile is not selected but its still got the reverse on full when driving. Can't see anything else to disable it aside from that, am I missing something? -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
Torih replied to nlight's topic in KSP1 Mod Releases
Loving this mod, great to be able to use my stick for flying with FAR However the rover issue is a bit of a pain, I've had a look around but not been able to see a solution. Any suggestions? or do I need to remove the mod whenever I want to use the rovers? Thanks -
Game Crash with ~ 500Mb of RAM
Torih replied to THE01X's topic in KSP1 Technical Support (PC, modded installs)
Click start and type dxdiag, run that and click save info at the bottom. -
Got my first SSTO build attempt in orbit and back down in one piece (100k short of the runway though)
-
Unable to click amy parts in the VAB
Torih replied to Torih's topic in KSP1 Technical Support (PC, modded installs)
Thanks for the replies, I have removed all the mods and before starting to add them back on I tested it. It is still bugged but slightly differently, I can now click the parts on the left (all are in one big list and selecting the tabs doesn't change that) but they just appear in the VAB and are not movable, and still can't click on any parts on the ships I've already made. Guess whatever mod caused this as broke the saves -.- -
Most games are like that. They will only detect the current sound device when it starts up. Some games will allow you to select device which in game, but normally only games which have voice chat. That's assuming it is a different device and you're not just unplugging your speakers for the headphones?
-
Unable to click amy parts in the VAB
Torih replied to Torih's topic in KSP1 Technical Support (PC, modded installs)
I have reinstalled the game and most of the mods and its still the same issue. I did leave out the station sci mod as I've noticed a few people mentioning that mod with this issue. However no solutions I can see. Help