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ShiningCat

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Everything posted by ShiningCat

  1. Yes, I do have some mods installed, just a few. Ambient Light Adjuster Chatterer Lights Out Navhud Portrait Stats And then I have Vanguard Technologies EVA parachutes and a little tweak to get ISRU's to produce Xenon gas. Later tonight I could systematically check each mod to see if one of them is affecting KER. I also will try and get an online file share setup tonight so I can send you my log file.
  2. Hello there, let me first say, thank yo so much for this great mod and all the hard work you are doing on it. I, personally, appreciate this mod so much, I love it. I'm playing on 1.2 on OSX currently and have followed all previous instruction to install the working dev version. I am noticing some of these bugs you all are speaking of here but I am also experiencing one that I haven't seen anyone comment on. Basically, I can't close ANY of kER's windows, if I try, they replicate. If I try and move them, they replicate, if I select any settings in the window of KER in one of the buildings (VAB&SPH), it replicates. While I haven't tried replicating any one window more than once, turning off KER in game seems to close the replicated window while the other remains, so I left it at that. This occurs both in SPH and VAB but also in flight too. I am, by no means, a programmer or can even claim to understand most of what I'm looking at but the KSP log file seems to be pretty normal with nothing unusual sticking out about KER, seemingly...perhaps I can't see what you might. I would be delighted to upload a copy of my log file for you but I am trying to figure out how to do that, stand by.
  3. I suppose I will be addressing Katateochi. Thanks for such a great website! It's pooped the bed on me though... It says: [h=1]"Was that the primary buffer panel!?"[/h] And... "Something has gone wrong! I have been notified about it and will investigate. If you feel like being extra helpful, you could leave me a message on the KSP forum Or write a bug report on githib" There's a BIG 500 in the background. It happens every time I click "Next" button after inputting image links while uploading .craft . I've tried multiple times thinking it was just something that could be waited out. What should I do?
  4. After playing for a few months I have a reason to ask a question so here I am!! I created an unmanned drop module that would fly down from lower orbit and drop a rover on the surface via winch and a connector port (attached to the rover) and the drop module will never have to land...to do this I actually attach the winch end piece to the rover in lower orbit. The rover would still be attached to the launch rocket while the drop module is maneuvering to grab it. I EVA a kerbal to attache the winch to the rover's connector port. Then, every damn time, I decouple the coupler that attaches the rover to the rocket, the game crashes...just freezes and quits. Now I know that whomever answers this will need some specs of some kind to see what my issue is here but I do not know what you'll need to look at exactly as I am still pretty new to this. Let me know and then I can post whatever you'll need to look at and my mod list as well.
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