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Topics posted by peteletroll
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[1.9.*, 1.10.*, 1.11.*] DockRotate - lightweight robotics - rotational control on docking ports (plus NodeRotate, make any part rotate) 1 2 3 4 28
By peteletroll, in KSP1 Mod Releases
- 676 replies
- 177,146 views
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Robotic parts cause crafts to bend out of shape more and more on every save/load cycle, and I think I know why
By peteletroll, in Breaking Ground Support
- 10 replies
- 2,860 views
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[WIP] PrunePhysics - turn parts to physicsless for better performance with large ships 1 2
By peteletroll, in KSP1 Mod Releases
- 37 replies
- 4,455 views
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- 1 reply
- 541 views
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- 8 replies
- 2,003 views
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- 9 replies
- 3,301 views
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- 10 replies
- 1,435 views
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How to change PhysicsSignificance from a PartModule in the VAB
By peteletroll, in KSP1 C# Plugin Development Help and Support
- 7 replies
- 1,103 views
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- 4 replies
- 1,625 views
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- 2 replies
- 621 views
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A request to developers: make Part.autoStrutJoints public
By peteletroll, in KSP1 Suggestions & Development Discussion
- 8 replies
- 1,160 views
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- 0 replies
- 673 views
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- 6 replies
- 4,440 views