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peteletroll

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Everything posted by peteletroll

  1. You can switch to the the "locked" camera mode with the V key, and put the camera behind your vessel with the usual right-click-drag. You'll get something probably very close to what you need.
  2. A couple comments with political content have been removed. Politics are forbidden content here, see the Guidelines, 2.2.b.
  3. @cyberKerb, maybe the Kopernicus folks can help you: try asking them.
  4. Potrebbe essere un problema di connessione con il centro spaziale. Puoi verificare lo stato della connessione spostando il puntatore del mouse sulle iconcine accanto all'orologio in alto a sinistra.
  5. Here's the mod thread, @RobyGrosso, you can try asking there. Happy landings!
  6. Hello @ZWAC, welcome to the forum! The information you provided is definitely not enough to help the people here find out what your problem is. Here's a guide on how to provide more information:
  7. @Gillermoo, every mod or tool posted on this forum must have a license, and the source code must be available. Could you please add a license and the source code? Since your tool seems to require MATLAB, you can take a look at the following tool for an example:
  8. If nothing happens when you push the "in" or "out" button on the tanks' right click menu, you just found an ennoying bug in KSP 1.10. Try opening the right click menus, timewarp a little, and press "in" or "out".
  9. New release! Fixed an old bug that prevents rotation in some cases. Please update. There's a backport to KSP 1.8 for RSS players.
  10. This shouldn't happen. Can you share more details? Smart autostruts are enabled by default now, if you want to see the options you have to install the debug dll (rename DockRotate.debugdll to DockRotate.dll). When smart autostruts are enabled, only the autostruts that would prevent rotation are removed. If they weren't removed, the ship would break. Which fork of KJR are you using? KJRNext is always compatible, other forks may need the xml configuration in @Geonovast post.
  11. You definitely can't cast API objects, but you can store them as Objects and access them via reflection.
  12. Reflection should be the way to go. You can't turn OTHER into UTIL, but you can use OTHER as a "proxy" to UTIL: OTHER and UTIL have the same methods, and OTHER just calls UTIL methods via reflection.
  13. This thread is about a problem probably solved a long time ago. Locking the thread to prevent confusion.
  14. Welcome to the forum @Particle, and fly safe!
  15. @Tonka Crash, are you sure your log is generated with the dll I shared before? It's a debug dll, and the DR log lines should contain a "[DR:d:<frame>]" tag; your log contains "[DR:<frame>]" tags, and the lack of the ":d" part shows it's not a debug dll.
  16. @Gordon Dry and @Lathari, here's a new dll: https://drive.google.com/file/d/1URc6KgWP55BRsDXIGpklkqGQzR9g2uWY/view?usp=sharing Let me know how it goes, and share KSP.log if there's still something wrong. Thanks for your patience!
  17. @Gordon Dry can you please test this dll? https://drive.google.com/file/d/1s-909T6Ar5Lt9dH9hDfmUisn_2qp2tEV/view?usp=sharing And send logs. KSP.log is enough. Thanks for your help.
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