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B3boy

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    Bottle Rocketeer
  1. i uninstalled winrar, redownloaded, reinstalled and had no issues thanks for all the help.
  2. my internet connection is fine, it is relatively fast although there are outages sometimes. i found out that this is definitely a problem with repairing the files b/c i downloaded the Skylab mod here: https://github.com/KSP-RO/Skylab and i had to repair it aswell. exact same problem with all the Skylab parts. i use google chrome but i do use malwarebytes anti-malware that could cause the problem. i know this is not a problem with your mod though.
  3. when i redownload it gives me the same error. if there is a trick to get it to extract that would be much appreciated, but as far as i know i have to repair damaged files. thanks
  4. I dont know if this would help at all but when i extracted the mod out of a win rar file i had to repair the files. when i tried to extract it it gave me an error message so i repaired the archive for the master folder. and installed the repaired folder. win rar could have deleted corrupt files for the parts that aren't working for me.
  5. I think any game that you can spend hundreds of hours on is worth 40 dollars. not to mention the multitude of mods you can get
  6. Do you know how I can fix this. Or do you need anot her screenshot
  7. i downloaded and tried the file from github and the direct download from this thread - - - Updated - - -
  8. Ok tried it with no dependencies and it made the resupply module work but everything else was still broken.
  9. I just tried a clean installation nothing but the mod and its dependencies, and i got the exact same thing. this is happening with the cupola, kirs docking module, resupply module, kuest legacy, kuest airlock, and both warhouse and payload modules as far as i know... the only thing i can think of would be a problem with connected living space or rastor prop monitor.
  10. I downloaded this mod a few days ago and when I was ready to send up a kirs docking module to my station the screen turned black but the UI was still visible. I soon discovered that this was a problem with just a few modules like the kuest legacy airlock and a few other modules. The only pattern that i can find is that only differently shaped modules or have different colored hatches at either end don't work. Thanks in advance to anyone with a solution
  11. OK i will be sure to check that out thanks for the response
  12. In the past few months i have been getting back into ksp. at first i was satisfied with the stock game but as always it eventually got boring so i turned to mods. the first mods i installed worked great but soon things started to go wrong. i first noticed this when i reinstalled Component Space shuttle (which had worked perfectly the first time i installed it). the two main problems were that the mass of the pre-made craft was 0 tons and none of the parts would attach to each other in the VAB. i Tried using a clean install of ksp, verifying the cash using 0.90, and re downloading and reinstalling the mod. After searching for a fix i with no prevail i just wrote this off at a problem with the mod and went on. then the exact thing happened with bobcats Soyuz pack. then i noticed that nearly every part in my game including the stock parts required to be fliped upside-down in order to attach them. even with no mods the problem is still there. after about an hour of reinstalling the game and verifying the cache (which had no effect) i decided to come here. Thank you in advance to anyone who can help me with this problem.
  13. when i try to build anything from any of your packs they can only attach to another part upside down. if you have an answer for this problem that would be much apreciated
  14. so i downloaded this mod about a month ago and it worked great, later i uninstalled it to save memory for more mods but kept the files elsewhere. a few days ago i reinstalled it to go along with some other mods but it is a buggy mess now and i have no idea why. here are the main problems: 1. the mass of all the parts is zero 2. when i hit the launch button in the VAB it says it cannot launch because it cant calculate the mass 3. none of the parts will snap together with anything although the nodes are still there i have tried everything i can think of to fix this problem, ive verified the steam cache, made a new vanilla folder to no effect, re-downloaded the mod, and tried to run it on 0.90. nothing has any effect at all which is why i think this is a bug with the mod. i looked in the part files and found that the masses of the parts are there. thanks in advance to anyone who might have a fix.
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