kerbsy
Members-
Posts
7 -
Joined
-
Last visited
Reputation
0 NeutralProfile Information
-
About me
Bottle Rocketeer
-
Seems to be the same problem I posted a few pages back. Issue for me was with the Duna/Ike Flyby contract. I haven't come across any others yet, but I'll post here if another causes an issue.
- 2,515 replies
-
Hello again, I've encountered a new issue tonight. After accepting the Duna/Ike Flyby contract, I have a persistent stutter (once or twice per second, same interval) when in flight mode, regardless of the vessel. I've tracked it down to having that contract. I can cancel it through the debug menu and immediately the issue goes away (I've reproduced this several times). Nothing abnormal seems to be showing up in my output log.
- 2,515 replies
-
Well that would be it. DMagic 1.0.3 is out, and look what's in the changelog: Updated for KSP 1.0.2 Fix contracts breaking Sorry for clogging up your thread guys!
- 2,515 replies
-
From earlier today: https://www.dropbox.com/s/iyjlyluae50nfde/output_log%20%281%29.txt?dl=0 (The vessel I was testing this with is "TempSat 1") Just tried another reinstall, same thing happened after some time: https://www.dropbox.com/s/jkbsu6an09fy1bk/output_log.txt?dl=0
- 2,515 replies
-
Well it seems to have resolved itself, at least for the time being. All I did was try putting SETIContracts in the Contract Packs folder, started the game, then moved it back to GameData. I do have a log from when the game crashed a little earlier today if you'd like it. Edit: Nevermind, one launch later it stopped updating contracts again.
- 2,515 replies
-
It's just a plain old stock contract: This is in the game with the satellite as the focus. And when I delete SETI Contracts from the GameData folder and restart the game: I don't have RemoteTech or anything else that I think would affect it. I'm running W8.1 x64, I don't know if that would do anything to it... UAC is turned off. The SETI contracts themselves are messed up too; the "Orbit Kerbin" contract launched okay and recognized the ship was there, but the 40-minute counter stopped counting in the contracts window, and after the 40 minutes was up it just disappeared entirely. Doesn't even show up in the Archives of Mission Control.
- 2,515 replies
-
Hi, Something's up with SETI that is breaking my satellite contracts. I have the latest version of SETI contracts (and CTT), along with the latest Contract Configurator. Every time I do a satellite contract, I put the vessel in the correct orbit, but I get no notifications. In the contract window I don't even get a green check next to "Launch an unmanned probe". I've tried the usual switching back to the Tracking Station and switching back but it just doesn't see it. I have a couple of other contract packs (Anomaly Surveyor, Space Stations & SCAN Lite) but they don't affect anything when removed. The game recognizes the satellite and completes the contract immediately when SETI Contracts is removed though. Here are my other mods: I've reinstalled the entire game and made new saves twice to no avail. This is with the last couple versions of SETI and last 2 or 3 versions of Contract Configurator. Am I missing any other dependencies? Anything known not to play nice?
- 2,515 replies