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Everything posted by Enkiel
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Challenge : Single Lander across the system
Enkiel replied to Enkiel's topic in KSP1 Challenges & Mission ideas
No its not. OKay, i was trying to make fun of all the SSTO challenge/question with that intro, but i guess nobody got that. I'll edit it so everyone can understand what i mean, and stop saying its impossible..... -
Challenge : Single Lander across the system
Enkiel replied to Enkiel's topic in KSP1 Challenges & Mission ideas
Jesus... you sure got a way to take the funny out of stuff. -
Challenge : Single Lander across the system
Enkiel replied to Enkiel's topic in KSP1 Challenges & Mission ideas
Uhm, i guess this wasn't clear enought... You don't have to leave kerbal and bring everything around. The stage to get you in Kerbin orbit can be detached. What i meant by leaving in one piece is that you can't build a monster with 3-4 launch from kerbin. It has to be built on kerbin, not in space. -
Challenge : Single Lander across the system
Enkiel posted a topic in KSP1 Challenges & Mission ideas
A Single lander Across the system! Basically here's one, i hope, interesting challenge. You need to design a craft, that can do science (obviously), land on "almost" all moon across the system and ... tourist! (because otherwise it'd be too easy!) So basically, the goal is to have something leaving Kerbal (that part can use a detachable launcher), then hop from moon to moon (and planet if you insist) until it visited every moon in the system. Rules ; - You can refuel, but you NEED to drop your own refinery, or drag it with you. - Whatever that get you in Kerbin orbit can be detached, but your lander has to leave kerbin in one piece. - You cannot leave anything on any planet (well, except unfortunate accident, of course). No litter on planets/moons! - Need either enough scientific experiment for each mun, or a scientist to store/reset them. - Landing can be done with detachable lander, or with whole craft. In any case, all tourist need to be able to land too. - Stock. No "special" engine, or tank. Everything need to be stock. - Clipping is OK. - Need to be able to return to Kerbin Reward ; Beginner (10 pts) ; Land on Mun, Minmus, Gilly and Ike Advanced (50 pts) ; Land all Beginner + Dres, Moho and Duna Expert (100 pts) ; Land on Every.Single.Planet and Moon. (except Jool, Duh!) bonus Tourist ; Bring 2 tourist (1 pts) Bring 4 tourist (10 pts) Bring 8 tourist (20 pts) Bring 16 tourist (30 pts) Bring 32 tourist (40 pts) Bring 64 tourist (50 pts), and be refered as the bus driver. bonus conception ; less than 50t lander ; 20 pts less than 100t lander ; 10 pts less than 125t lander ; 5 pts To be considered as complete, show a picture on the launch pad and of each planet/moon landed. (if you're missing one or a few, we'll refer to the gentlemen agreement that nobody cheats on those challenge and let it slide). Good luck! I'll try and post my poor attempt tonight. Leaderboard 1- 2- 3- 4- -
Did my first landing on Eve since... 1.02 i think.... was ALOT harder than i remembered... first lander attempt was without heatshield... that didnt last long at all. second lander attempt was with heatshield... that didnt help much on the first 2-3 attempt. I had to really just touch the atmosphere to hope have any electricity left... in the end, my 4 solar giga panel died... thanks god it was just a station without anyone, or anything worth mentionning on it.... The the second part of the craft landed on Gilly. Once at 50k from landing, i realized i had zero mono left... that was quite a challenge to land, but in the end it was alot easier than i expected... Now i need to get back, and i think i'm very, very short on fuel (only 2800 Delta V+1500 ore)... That and the fact that i completely forgot to bring any battery on that stage, living with only the 100 electric charge from the crew compartment........ KERBAL STYLE!
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i'm pretty sure i've disabled something important.... when i try to "dock" (or in my case, go really, really fast toward something), i can't see the text saying the name, the distance, etc... any clue what i disabled? I though it was something i had to upgrade, but everything is fully upgraded.......
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tried to build a SSTO, then just tried to build a plane, then gave up, and went back to rocket. built my "new" and improved base, capable of carrying 6000 ore (because i can!,... and because a mission ask me to), and with enough delta V once in space to get pretty much everywhere (4000+). I'm kind of lazy, so no upload except steam ; http://images.akamai.steamusercontent.com/ugc/441701048986748085/0AB298101E83800C930F481554CB806C33C8BC14/
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i thought that a long time too... until i saw videos explaining science... but that thinking made sense at least... One misconception i still have, is concerning my landers... for some reason, i can't concieve anything that can get to duna or gilly, and that doesnt mine its fuel for the return trip. it's... just.... not possible in my mind
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Stupid things you noticed too late in a Mission
Enkiel replied to Leoworm's topic in KSP1 Discussion
I think it can go in the stupid things.... last night, or actually, the past 3 nights, i been engineering a rocket that would leave kerbin, go to the mun, minmus, then Duna and Ike. On the orbiter, i had wayyyyyyyyy too much fuel (i duped pretty much the biggest "stock" tank 90% fuel on the mun surface). BUT, the lander on other hand was pretty fine for the mun and minmus, but when i got to duna...... i had 1200ish delta V to leave Duna and get back in orbit. under-engineered big time. I had to use monopropellant, i had to use ore, i had to pray to all god to make it to orbit. In the end it worked, but going that far with that little delta v was damn stupid... luckily, leaving from ike to kerbin wasn't too hard (takes what, 600 delta v?) and i managed to land it safely... but it was its first, and last trip for that lander. -
I managed to complete LOADS of missiong heading to Duna... the complete reward was over 8M$ !!!!! Was quite a challenge with my 1300 or so Delta V after dropping the kerbin orbiter (had to use mono to deorbit to Duna, for example.)
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Landing on Eve... okay, there was no way i was leaving there, but still, i was amazed how "easy" it was.
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under-engineered a ship to go to duna... i basically have to mine, fil up my fuel, then fil up my ore to be able to get anywhere... but, it works! I think i can get pretty much anywhere with it, as long as i can land where there's ore.
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i cheated last night. i disactivated the damage, because i coudlnt figure out how to revert my activation of parachute while on minmus.... no engineer and all...
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increasing maximum available mission
Enkiel replied to Enkiel's topic in KSP1 Gameplay Questions and Tutorials
worked, thanks! and textpad does wonder with those files. -
increasing maximum available mission
Enkiel replied to Enkiel's topic in KSP1 Gameplay Questions and Tutorials
i know that. but the max (accepted and available) is always 15. i want to increase that -
I remember seeing somewhere how to edit a file to increase the max of mission available... but i can't find it anymore... what file do i edit?
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Stupid things you noticed too late in a Mission
Enkiel replied to Leoworm's topic in KSP1 Discussion
went to duna 3 times tonight... 1st ; a piece dissapeared, somewhere during launch.. 2st ; forgot the tourist... i have 10 of them (which pays for my monstrous 900k mission) 3rd ; forgot the f.... antenna.... again... i swear, everytime i try to do a mission involving a station, i forget the antenna.... -
What is your favourite part of a space mission?
Enkiel replied to RainDreamer's topic in KSP1 Discussion
planning, or actually, building something. sometimes, i dont even know what i'll use them for. It's just like Lego. -
last night i tried two completely different thing ; - a Monster of 12 delta V. I want to be able to reach just about any planet, land with the, duh, lander, mine and return. - something around 10t that flys sideways like the Star Wars "Slave I".
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Stupid things you noticed too late in a Mission
Enkiel replied to Leoworm's topic in KSP1 Discussion
oddly reminds me of when i open a bay for science ,and realize its empty.... so much fun. -
Getting ready for my Duna/Ike Mission, i started building a station that can refuel on any planet. So far i've successfully reached Minmus and Mun in one trip (with refuel on both). I usually reach Minmus with enough Delta V on my launching rocket to stabilize orbit and begin decent... So i think when the time has come (in 200 days), i should be ready to send my pilot and 10 tourist to Duna and Ike without any problem.
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Stupid things you noticed too late in a Mission
Enkiel replied to Leoworm's topic in KSP1 Discussion
tourist.... again.... did a whole trip on mun and minmus with 8 places... empty. -
last night, i tried hard mode (with quicksave activated). i tried, i really did.... but poor Jeb, he was burnt, many time, trying to reenter atmosphere... in the end, i decided to go for moderate for my new career... seems a bit more possible for my total lack of talent.
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I decided to do something stupid ; do 3 mission at the same time ; 1 around jool 1 landing on Duna 1 landing a base on Eve All 3 were a success (even if about half the manoeuvre i had to do were 1-10 days from each other... for all 3... every, freaking, time. At first i wanted to investigate Bop, but i was affraid i'd run out of fuel, so i decided against it. Going to Jool still was pretty cool. On Duna, i had a plan to leave a no-name on the ground to plan a flag... but forgot to bring anyone. And when i wanted to send research, i realized that the only antenna i had burnt during entry... Eve was another success. The base was pretty simple, but landing on Eve is always stressful (to me at least).
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career for me. sandbox gets old quick ; without limit (except your imagination), it feels like there's no challenge. while in career, its different. Obviously, if you go normal, later if feels likes its back in sandbox, since you have nearly infinite budget and all the techtree is available, but its still a challenge to get there.