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Superfluous J

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  1. I agree with that first part, but the 2nd part was established in Empire (though partly not verified until Jedi), when they established that the only 3 known and still living people who could use the force were a dad and his 2 kids.
  2. Great update. Looking forward to more. Also good to hear some sticky bugs are getting fixed, I'm sure they were a pain to figure out and address. Those clouds are amazing, can't wait to fly through them!
  3. I think it has more to do with it being an adventure story, than sci-fi or fantasy or whatnot. In an adventure story, you want ADVENTURE, not politics and subterfuge and layered characters. "These guys are bad and we're fighting them because we're good" is the quickest way from title screen to action.
  4. They pretty much have to. The parts are likely stored internally in a database and to correlate the tables together the most efficient way is with an id number.
  5. I would assume it's the internal part number, which likely is roughly in order of when the parts were added to the game. But I don't know how to find that out.
  6. I'm baffled as well. Could you post a picture of the entire screen for both such orbits? I'm particularly curious about all the numbers around the navball.
  7. It's worse. They bully peasants of ONE VILLAGE on ONE PLANET (okay, moon) for grain. Like, think big. Oppress the entire planet or even better the whole sector. I mean come on people Tarken would make Vader force choke you into next week.
  8. When in fact all the negativity is driving me away.
  9. That's not harsh at all. Are you playing and enjoying it? I'm playing and enjoying tons of games. I considered Kithack when it was first announced. Maybe I'll check it out now that it's in Early Access. Doesn't for one second change anything about KSP2.
  10. Yeah that one. No clue if it's in there and I'm not watching it again but I think that's where he said it.
  11. I've no clue where I got the idea, but I "knew" already that there would be at least one update before Colonies. I want to say Nate said it somewhere. Maybe in that interview he did?
  12. Then we should be glad we don't work for IG because then no one would be working on the game. I agree with you that they should just say "Look we don't have anything public to say and won't until we release the next update and we don't know when that will come out. Sorry but that's life go outside and touch grass or something" but that's apparently even worse PR than continuing to say they'll communicate and then either not communicate or communicate "wrong" or whatever.
  13. Seems like they decided against it. Were it me, I'd just post one thing a day: "Still nothing to report, enjoy your increased communication!" but I'm not trying to sell games and that would probably be a bad idea.
  14. I've got about a dozen games I want to play right now, and time to play maybe 3 on a regular basis. So, I order those games based on how much I want to play them *right now* and pick the top one. The calculus on that is complicated and done entirely in my subconscious so I can't really explain it, but it involves raw fun, what I feel like doing at the time, how tired I am, how much time I have to play, and how long it's been since I played a particular game. KSP2 tends to reach the top of the list every week, sometimes twice a week sometimes once very 2 weeks, and I tend to play for a few hours before the itch is scratched and it drops back down the list. Colonies and/or bug fixes will surely increase the "raw fun" but I've no idea about how it will affect the other factors, so I don't know how much (if at all) it will increase the time I play it on a weekly basis. For example, my very favorite game for all of 2020 and most of 2021 was Dyson Sphere Program. I kind of burned out on it though and haven't even opened it since a massive update that added enemies and combat back in December 2023. Had you asked me in 2022, I'd have said adding enemies would have pegged it right at the top of the list where it would likely stay for months. Time will tell, I suppose.
  15. The Fallout franchise takes place in a fantasy universe where radiation wears off over time and you heal back to normal, 300-year-old tin cans of food are edible (and still available), people use bottle caps as currency, and most everything can be healed by injecting yourself with the correct chemicals. Staring at a nuclear blast is the least of it. You can't fault Fallout for science mistakes any more than you can Star Wars or Marvel. You can discuss internal inconsistencies (e.g., Ant Man still weighs his normal amount when small, but only when the plot needs him to), sure, but not inconsistencies between their universe and ours (e.g., that Ant Man can shrink) Any Terminator movie past the first 2 is not Canon in my brain and needs not be discussed. I don't recall but was it Wolverine (and/or his brother) who did the staring? Because he (and his brother) can heal from the blast itself, so healing from the light shouldn't be a big deal. How could he do that? See above about Marvel being special.
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